fix threading issues with initialization

This commit is contained in:
Evil Factory
2022-06-17 14:29:10 -03:00
parent 349cf89eb5
commit a2f8d0019f

View File

@@ -479,7 +479,8 @@ modding needs.
{
try
{
lua.Call(lua.LoadFile(LuaSetupFile), Path.GetDirectoryName(Path.GetFullPath(LuaSetupFile)));
DynValue function = lua.LoadFile(LuaSetupFile);
CallLuaFunction(function, Path.GetDirectoryName(Path.GetFullPath(LuaSetupFile)));
}
catch (Exception e)
{
@@ -493,7 +494,7 @@ modding needs.
try
{
string luaPath = Path.Combine(path, "Binary/Lua/LuaSetup.lua");
lua.Call(lua.LoadFile(luaPath), Path.GetDirectoryName(luaPath));
CallLuaFunction(lua.LoadFile(luaPath), Path.GetDirectoryName(Path.GetFullPath(luaPath)));
}
catch (Exception e)
{