Merged branch master into combat-mission
This commit is contained in:
@@ -11,7 +11,7 @@
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<!-- head -->
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<limb id = "0" radius="230" height="500" type="Head" steerforce="1.0" flip="true" armorsector="0.0,180.0" armorvalue="100.0" impacttolerance="100">
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<sprite texture="Content/Characters/Moloch/moloch.png" sourcerect="0,0,628,1024" depth="0.02" origin ="0.4,0.5"/>
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<attack range="700" duration="0.2" damage="200" stun="5" force="25" damagetype="blunt" targetforce="100"/>
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<attack range="700" duration="0.2" damage="200" stun="5" force="20" damagetype="blunt" targetforce="100"/>
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</limb>
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<limb id = "1" width="50" height="440" flip="true">
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@@ -51,7 +51,8 @@
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name="Iron Powder"
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category="Material"
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Tags="smallitem,chem"
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pickdistance="150">
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pickdistance="150"
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price="5">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" color="0.2,0.2,0.2,1.0"/>
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@@ -66,7 +67,8 @@
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spritecolor="1.0,1.0,0.7,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="A mild stimulant which is used as an incredient in the manufacture of various medicines.">
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description="A mild stimulant which is used as an incredient in the manufacture of various medicines."
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price="10">
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<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6" />
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@@ -91,7 +93,8 @@
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Tags="smallitem,chem,medical"
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pickdistance="150"
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canuseonself="true"
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description="Most commonly used for treating oxygen deprivation.">
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description="Most commonly used for treating oxygen deprivation."
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price="50">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
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@@ -111,7 +114,8 @@
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Tags="smallitem,chem,medical"
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pickdistance="150"
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canuseonself="true"
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description="A hemostatic agent that slows down bleeding.">
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description="A hemostatic agent that slows down bleeding."
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price="50">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6" />
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@@ -136,7 +140,8 @@
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Tags="smallitem,chem,medical"
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pickdistance="150"
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canuseonself="true"
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description="Highly effective at treating various types of physical trauma.">
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description="Highly effective at treating various types of physical trauma."
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price="50">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -160,7 +165,8 @@
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spritecolor="1.0,1.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="A highly potent corrigodone-based stimulant.">
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description="A highly potent corrigodone-based stimulant."
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price="150">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -178,7 +184,8 @@
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category="Material"
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spritecolor="1.0,1.0,1.0,0.6"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="20">
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<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
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@@ -197,7 +204,8 @@
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spritecolor="0.0,0.9,0.1,1.0"
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Tags="smallitem,chem,medical"
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canuseonself="true"
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pickdistance="150">
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pickdistance="150"
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price="20">
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<ItemComponent>
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<StatusEffect type="OnUse" target="This" Condition="-25.0" disabledeltatime="true"/>
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@@ -220,7 +228,8 @@
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category="Material"
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spritecolor="0.7,0.7,0.7,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="20">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -238,7 +247,8 @@
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category="Material"
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spritecolor="0.8,0.8,0.8,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="20">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -256,7 +266,8 @@
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category="Material"
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spritecolor="0.1,0.1,0.1,1.0"
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Tags="smallitem,chem,explosive"
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pickdistance="150">
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pickdistance="150"
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price="50">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -276,7 +287,8 @@
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category="Material"
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spritecolor="1.0,1.0,1.0,0.8"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="20">
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<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
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@@ -294,7 +306,8 @@
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category="Material"
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spritecolor="0.5,0.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="20">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -312,7 +325,8 @@
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category="Material"
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spritecolor="0.5,0.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="50">
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<Sprite texture ="med.png" sourcerect="15,15,8,17" depth="0.6"/>
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@@ -330,7 +344,8 @@
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category="Material"
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spritecolor="0.2,0.35,0.06,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150">
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pickdistance="150"
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price="50">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -349,7 +364,8 @@
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spritecolor="0.8,0.3,0.8,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="A potent muscle stimulant.">
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description="A potent muscle stimulant."
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price="50">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -368,7 +384,8 @@
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spritecolor="0.0,0.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="A highly potent neurotoxin.">
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description="A highly potent neurotoxin."
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price="200">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -387,7 +404,8 @@
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spritecolor="0.0,0.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="Dormant eggs of the Europan lifeform colloquially referred to as 'husk parasite'.">
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description="Dormant eggs of the Europan lifeform colloquially referred to as 'husk parasite'."
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price="200">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -406,7 +424,8 @@
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spritecolor="0.0,0.0,0.0,1.0"
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Tags="smallitem,chem,medical"
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pickdistance="150"
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description="An antiparasitic drug used in the treatment of husk parasite infections.">
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description="An antiparasitic drug used in the treatment of husk parasite infections."
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price="300">
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<Sprite texture ="med.png" sourcerect="24,16,8,16" depth="0.6"/>
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@@ -38,7 +38,7 @@
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name="Depth Charge Shell"
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category="Misc"
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pickdistance="150"
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price="50">
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price="200">
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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@@ -66,7 +66,7 @@
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name="Nuclear Depth Charge"
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category="Misc"
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pickdistance="150"
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price="50">
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price="500">
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<Deconstruct time="20">
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<Item name="Steel Bar"/>
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@@ -66,7 +66,7 @@
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name="Railgun Shell"
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category="Misc"
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pickdistance="200"
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price="100">
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price="200">
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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@@ -93,7 +93,7 @@
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name="Nuclear Shell"
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category="Misc"
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pickdistance="200"
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price="100">
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price="500">
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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BIN
Subsurface/Content/damageshader_opengl.xnb
Normal file
BIN
Subsurface/Content/damageshader_opengl.xnb
Normal file
Binary file not shown.
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