Replaced the placeholder C4, detonator & grenade sprites

This commit is contained in:
Joonas Rikkonen
2017-09-28 19:00:59 +03:00
parent f127c410b0
commit 6c7c97a875
3 changed files with 15 additions and 17 deletions
@@ -7,9 +7,8 @@
price="100"> price="100">
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/> <Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Body width="16" height="7"/>
<Pickable slots="Any"> <Pickable slots="Any">
<StatusEffect type="OnBroken" target="This" Condition="-100.0"> <StatusEffect type="OnBroken" target="This" Condition="-100.0">
@@ -23,11 +22,11 @@
name="Compound N" name="Compound N"
category="Equipment" category="Equipment"
Tags="smallitem,explosive" Tags="smallitem,explosive"
spritecolor="1.0,0.5,1.0,1.0"
> >
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/> <Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Body width="16" height="7"/>
<Pickable slots="Any"> <Pickable slots="Any">
<StatusEffect type="OnFire" target="This" Condition="-50.0"/> <StatusEffect type="OnFire" target="This" Condition="-50.0"/>
@@ -42,11 +41,11 @@
name="Volatile Compound N" name="Volatile Compound N"
category="Equipment" category="Equipment"
Tags="smallitem,explosive" Tags="smallitem,explosive"
spritecolor="1.0,0.5,1.0,1.0"
> >
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/> <Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Body width="16" height="7"/>
<Pickable slots="Any"> <Pickable slots="Any">
<StatusEffect type="Always" target="This" Condition="-0.35"/> <StatusEffect type="Always" target="This" Condition="-0.35"/>
@@ -63,11 +62,11 @@
description="A compound made of C-4 and incendium." description="A compound made of C-4 and incendium."
category="Equipment" category="Equipment"
Tags="smallitem,explosive" Tags="smallitem,explosive"
spritecolor="1.0,0.0,0.0,1.0"
> >
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/> <Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Body width="16" height="7"/>
<Pickable slots="Any"> <Pickable slots="Any">
<StatusEffect type="OnFire" target="This" Condition="-50.0"/> <StatusEffect type="OnFire" target="This" Condition="-50.0"/>
@@ -84,12 +83,11 @@
description="A device that detonates any contained explosive when receiving a signal." description="A device that detonates any contained explosive when receiving a signal."
category="Equipment" category="Equipment"
Tags="smallitem" Tags="smallitem"
price="50"> price="50">
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,7,16,9"/> <Sprite texture="weapons.png" depth="0.8" sourcerect="0,107,14,12"/>
<Body width="16" height="9"/> <Body width="14" height="12"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true"> <Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/> <requireditem name="Wrench" type="Equipped"/>
Binary file not shown.

Before

Width:  |  Height:  |  Size: 11 KiB

After

Width:  |  Height:  |  Size: 12 KiB

@@ -68,7 +68,7 @@
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" throwforce="4.0" aimpos="35,-10"> <Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" throwforce="4.0" aimpos="35,-10">
<StatusEffect type="OnUse" target="This" Condition="-100.0" delay="3.0"> <StatusEffect type="OnUse" target="This" Condition="-100.0" delay="3.0">
<sound file="Content/Items/Weapons/stungrenade.ogg"/> <sound file="Content/Items/Weapons/stungrenade.ogg"/>
<Explosion range="500" damage="5" stun="25" force="0.1"/> <Explosion range="500" damage="5" stun="25" force="0.1" smoke="false"/>
</StatusEffect> </StatusEffect>
</Throwable> </Throwable>
</Item> </Item>