Replaced the placeholder C4, detonator & grenade sprites

This commit is contained in:
Joonas Rikkonen
2017-09-28 19:00:59 +03:00
parent f127c410b0
commit 6c7c97a875
3 changed files with 15 additions and 17 deletions

View File

@@ -7,9 +7,8 @@
price="100">
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/>
<Body width="16" height="7"/>
<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Pickable slots="Any">
<StatusEffect type="OnBroken" target="This" Condition="-100.0">
@@ -23,11 +22,11 @@
name="Compound N"
category="Equipment"
Tags="smallitem,explosive"
spritecolor="1.0,0.5,1.0,1.0"
>
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/>
<Body width="16" height="7"/>
<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Pickable slots="Any">
<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
@@ -42,11 +41,11 @@
name="Volatile Compound N"
category="Equipment"
Tags="smallitem,explosive"
spritecolor="1.0,0.5,1.0,1.0"
>
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/>
<Body width="16" height="7"/>
<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Pickable slots="Any">
<StatusEffect type="Always" target="This" Condition="-0.35"/>
@@ -63,11 +62,11 @@
description="A compound made of C-4 and incendium."
category="Equipment"
Tags="smallitem,explosive"
spritecolor="1.0,0.0,0.0,1.0"
>
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,0,16,7"/>
<Body width="16" height="7"/>
<Sprite texture="weapons.png" depth="0.8" sourcerect="0,97,24,8"/>
<Body width="24" height="8"/>
<Pickable slots="Any">
<StatusEffect type="OnFire" target="This" Condition="-50.0"/>
@@ -83,13 +82,12 @@
name="Detonator"
description="A device that detonates any contained explosive when receiving a signal."
category="Equipment"
Tags="smallitem"
Tags="smallitem"
price="50">
<Sprite texture="weapons.png" depth="0.8" sourcerect="112,7,16,9"/>
<Sprite texture="weapons.png" depth="0.8" sourcerect="0,107,14,12"/>
<Body width="16" height="9"/>
<Body width="14" height="12"/>
<Holdable selectkey="Action" slots="Any,RightHand,LeftHand" msg="Detach [Wrench]" aimpos="35,-10" handle1="0,0" attachable="true" aimable="true">
<requireditem name="Wrench" type="Equipped"/>

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@@ -68,7 +68,7 @@
<Throwable slots="Any,RightHand,LeftHand" holdpos="0,0" handle1="0,0" throwforce="4.0" aimpos="35,-10">
<StatusEffect type="OnUse" target="This" Condition="-100.0" delay="3.0">
<sound file="Content/Items/Weapons/stungrenade.ogg"/>
<Explosion range="500" damage="5" stun="25" force="0.1"/>
<Explosion range="500" damage="5" stun="25" force="0.1" smoke="false"/>
</StatusEffect>
</Throwable>
</Item>