Clients aren't allowed to use the same name as the server, changed radio msg color back to yellow
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@@ -22,7 +22,7 @@ namespace Barotrauma.Networking
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new Color(204, 74, 78), //error
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new Color(63, 72, 204), //dead
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new Color(157, 225, 160), //server
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new Color(148, 230, 7), //radio
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new Color(238, 208, 0), //radio
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new Color(228, 199, 27) //private
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};
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@@ -103,9 +103,7 @@ namespace Barotrauma.Networking
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{
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//disconnect and ban after too many failed attempts
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banList.BanPlayer("Unnamed", unauthClient.Connection.RemoteEndPoint.Address.ToString());
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unauthClient.Connection.Disconnect("Too many failed login attempts. You have been automatically banned from the server.");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DisconnectUnauthClient(inc, unauthClient, "Too many failed login attempts. You have been automatically banned from the server.");
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return;
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}
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else
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@@ -127,48 +125,47 @@ namespace Barotrauma.Networking
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string clName = Client.SanitizeName(inc.ReadString());
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if (string.IsNullOrWhiteSpace(clName))
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{
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unauthClient.Connection.Disconnect("You need a name.");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DisconnectUnauthClient(inc, unauthClient, "You need a name.");
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Log(inc.SenderConnection.RemoteEndPoint.Address.ToString() + " couldn't join the server (no name given)", Color.Red);
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return;
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}
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if (clVersion != GameMain.Version.ToString())
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{
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inc.SenderConnection.Disconnect("Version " + GameMain.Version + " required to connect to the server (Your version: " + clVersion + ")");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DebugConsole.NewMessage(clName + " couldn't join the server (wrong game version)", Color.Red);
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DisconnectUnauthClient(inc, unauthClient, "Version " + GameMain.Version + " required to connect to the server (Your version: " + clVersion + ")");
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Log(clName + " couldn't join the server (wrong game version)", Color.Red);
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return;
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}
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if (clPackageName != GameMain.SelectedPackage.Name)
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{
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inc.SenderConnection.Disconnect("Your content package (" + clPackageName + ") doesn't match the server's version (" + GameMain.SelectedPackage.Name + ")");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DebugConsole.NewMessage(clName + " couldn't join the server (wrong content package name)", Color.Red);
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DisconnectUnauthClient(inc, unauthClient, "Your content package (" + clPackageName + ") doesn't match the server's version (" + GameMain.SelectedPackage.Name + ")");
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Log(clName + " couldn't join the server (wrong content package name)", Color.Red);
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return;
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}
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if (clPackageHash != GameMain.SelectedPackage.MD5hash.Hash)
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{
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unauthClient.Connection.Disconnect("Your content package (MD5: " + clPackageHash + ") doesn't match the server's version (MD5: " + GameMain.SelectedPackage.MD5hash.Hash + ")");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DebugConsole.NewMessage(clName + " couldn't join the server (wrong content package hash)", Color.Red);
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DisconnectUnauthClient(inc, unauthClient, "Your content package (MD5: " + clPackageHash + ") doesn't match the server's version (MD5: " + GameMain.SelectedPackage.MD5hash.Hash + ")");
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Log(clName + " couldn't join the server (wrong content package hash)", Color.Red);
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return;
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}
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if (!whitelist.IsWhiteListed(clName, inc.SenderConnection.RemoteEndPoint.Address.ToString()))
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{
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inc.SenderConnection.Disconnect("You're not in this server's whitelist.");
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DebugConsole.NewMessage(clName + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
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DisconnectUnauthClient(inc, unauthClient, "You're not in this server's whitelist.");
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Log(clName + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (not in whitelist)", Color.Red);
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return;
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}
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if (!Client.IsValidName(clName))
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{
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unauthClient.Connection.Disconnect("Your name contains illegal symbols.");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DisconnectUnauthClient(inc, unauthClient, "Your name contains illegal symbols.");
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Log(clName + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (invalid name)", Color.Red);
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return;
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}
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if (clName.ToLower() == Name.ToLower())
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{
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DisconnectUnauthClient(inc, unauthClient, "That name is taken.");
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Log(clName + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (name taken by the server)", Color.Red);
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return;
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}
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Client nameTaken = ConnectedClients.Find(c => c.name.ToLower() == clName.ToLower());
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@@ -187,9 +184,8 @@ namespace Barotrauma.Networking
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else
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{
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//can't authorize this client
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unauthClient.Connection.Disconnect("That name is taken.");
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unauthenticatedClients.Remove(unauthClient);
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unauthClient = null;
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DisconnectUnauthClient(inc, unauthClient, "That name is taken.");
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Log(clName + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (name already taken)", Color.Red);
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return;
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}
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}
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@@ -216,5 +212,15 @@ namespace Barotrauma.Networking
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newClient.SetPermissions(ClientPermissions.None);
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}
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}
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private void DisconnectUnauthClient(NetIncomingMessage inc, UnauthenticatedClient unauthClient, string reason)
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{
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inc.SenderConnection.Disconnect(reason);
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if (unauthClient != null)
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{
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unauthenticatedClients.Remove(unauthClient);
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}
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}
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}
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}
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