This commit is contained in:
Joonas Rikkonen
2017-07-31 17:59:27 +03:00
parent f58566b0d5
commit 6a96a0c801
3 changed files with 17 additions and 5 deletions

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.6.1.2")]
[assembly: AssemblyFileVersion("0.6.1.2")]
[assembly: AssemblyVersion("0.6.1.3")]
[assembly: AssemblyFileVersion("0.6.1.3")]

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.6.1.2")]
[assembly: AssemblyFileVersion("0.6.1.2")]
[assembly: AssemblyVersion("0.6.1.3")]
[assembly: AssemblyFileVersion("0.6.1.3")]

View File

@@ -1,3 +1,16 @@
---------------------------------------------------------------------------------------------------------
v0.6.1.3
---------------------------------------------------------------------------------------------------------
- Fixed hulls not being rendered in the submarine editor.
- Crouching is synced between the server and the clients.
- Plasma cutters and welding tools ignore platforms and stairs - placing a platform on a wall doesn't
prevent welding/cutting the wall anymore.
- Using the SetClientCharacter console command forces the client's line of sight effect back on.
- Fixed null reference exceptions when syncing docking ports that haven't been docked to anything.
- Fixed invisible diving suits in some of the respawn shuttles (specifically ones where the suits spawn
directly on the floor).
---------------------------------------------------------------------------------------------------------
v0.6.1.2
---------------------------------------------------------------------------------------------------------
@@ -14,7 +27,6 @@ in the submarine editor.
- Fixed a bug that caused ID mismatches in the hulls between docking ports. This caused, for example,
mysterious client-side fires around docking ports and "unknown object header" errors.
---------------------------------------------------------------------------------------------------------
v0.6.1.1
---------------------------------------------------------------------------------------------------------