diff --git a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs index 18fc37126..61ebf8abe 100644 --- a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.6.1.2")] -[assembly: AssemblyFileVersion("0.6.1.2")] +[assembly: AssemblyVersion("0.6.1.3")] +[assembly: AssemblyFileVersion("0.6.1.3")] diff --git a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs index 5e8bf971a..a253de35d 100644 --- a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.6.1.2")] -[assembly: AssemblyFileVersion("0.6.1.2")] +[assembly: AssemblyVersion("0.6.1.3")] +[assembly: AssemblyFileVersion("0.6.1.3")] diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index ebd9912e3..2471e11c0 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,16 @@ +--------------------------------------------------------------------------------------------------------- +v0.6.1.3 +--------------------------------------------------------------------------------------------------------- + +- Fixed hulls not being rendered in the submarine editor. +- Crouching is synced between the server and the clients. +- Plasma cutters and welding tools ignore platforms and stairs - placing a platform on a wall doesn't +prevent welding/cutting the wall anymore. +- Using the SetClientCharacter console command forces the client's line of sight effect back on. +- Fixed null reference exceptions when syncing docking ports that haven't been docked to anything. +- Fixed invisible diving suits in some of the respawn shuttles (specifically ones where the suits spawn +directly on the floor). + --------------------------------------------------------------------------------------------------------- v0.6.1.2 --------------------------------------------------------------------------------------------------------- @@ -14,7 +27,6 @@ in the submarine editor. - Fixed a bug that caused ID mismatches in the hulls between docking ports. This caused, for example, mysterious client-side fires around docking ports and "unknown object header" errors. - --------------------------------------------------------------------------------------------------------- v0.6.1.1 ---------------------------------------------------------------------------------------------------------