(57a73f7b2) Changelog update
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v0.9.0.5
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Additions and changes:
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- Automatically fill the client name textbox with the player's Steam username.
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- Allow clients (including the host) to change their name in the server lobby.
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- Censor password boxes to make joining servers a little more streamer-friendly.
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- Show the name of the server in the "connecting to..." popup instead of the IP address.
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- Added a close button to the debug console and a text that explains it can be opened/closed by pressing F3.
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- Electrical components are attached to walls with the left mouse button instead of E.
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- Flares are activated with the left mouse button instead of E.
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- Nerfed plasma cutters.
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- Made coilgun ammunition boxes deconstructable.
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Bugfixes:
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- Fixed crashing during startup due to faulty OpenAL installations.
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- Fixed inability to select the voice capture device if the name of the device contains non-latin symbols
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(Cyrillic or Chinese characters for example).
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- Fixed a networking issue that occasionally caused clients to get kicked with a "disconnected due to
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excessive desync" error message.
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- Fixed fires being very hard to put out completely in multiplayer.
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- Fixed items not being repaired after purchasing repairs in the campaign.
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- Removed outdated Launch_BarotraumaServer script from the Linux version (does not work anymore, the
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dedicated server should be launched by running the file called "DedicatedServer").
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- Fixed server ignoring the max players value set in the "host server" menu and using the setting
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configured in "serversettings.xml" instead.
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- VOIP improvements (less crackling and pops).
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- Increased oxygen output in vanilla submarines to prevent characters from suffocating when playing with
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an oversized crew.
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- Fixed occasional console errors when ending a round (causing the round end summary not to appear).
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- Waypoint fixes in vanilla subs.
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- Disallow shooting and attacking when the cursor is over a UI element (to prevent, for example,
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accidentally firing a gun when dismissing a message box).
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- Fixed monsters ignoring decoys.
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- Fixed store menu switching back to the equipment category every time something is bought/sold in
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the multiplayer campaign.
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- Fixed "push to talk" field going outside the audio settings menu on some aspect ratios.
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- Fixed long server names overflowing in the server list menu.
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- Fixed the character saying "OrderDialogSelf.dismissed" when a player removes an order from themselves.
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- Fixed subinventory slots going outside the screen when for example grabbing someone with a toolbox
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in the leftmost inventory slot.
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- Fixed monsters sometimes spawning inside the floating ice chunks within the levels.
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- Fixed physicorium shells not being containable in railgun shell racks.
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- Fixed physicorium ammo box not being containable in coilgun ammunition shelves.
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- Fixed inability to spawn items in characters' inventories with the "spawnitem" console command.
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- Fixed health interface not focusing to the most damaged limb when closing and reopening the interface.
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- Prevent welding doors shut during the tutorials (as the player doesn't have access to any tools to
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reopen the door).
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v0.9.0.4
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