(57a73f7b2) Changelog update

This commit is contained in:
Joonas Rikkonen
2019-06-09 17:42:15 +03:00
parent b988e633dd
commit 66d24459dc

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v0.9.0.5
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Additions and changes:
- Automatically fill the client name textbox with the player's Steam username.
- Allow clients (including the host) to change their name in the server lobby.
- Censor password boxes to make joining servers a little more streamer-friendly.
- Show the name of the server in the "connecting to..." popup instead of the IP address.
- Added a close button to the debug console and a text that explains it can be opened/closed by pressing F3.
- Electrical components are attached to walls with the left mouse button instead of E.
- Flares are activated with the left mouse button instead of E.
- Nerfed plasma cutters.
- Made coilgun ammunition boxes deconstructable.
Bugfixes:
- Fixed crashing during startup due to faulty OpenAL installations.
- Fixed inability to select the voice capture device if the name of the device contains non-latin symbols
(Cyrillic or Chinese characters for example).
- Fixed a networking issue that occasionally caused clients to get kicked with a "disconnected due to
excessive desync" error message.
- Fixed fires being very hard to put out completely in multiplayer.
- Fixed items not being repaired after purchasing repairs in the campaign.
- Removed outdated Launch_BarotraumaServer script from the Linux version (does not work anymore, the
dedicated server should be launched by running the file called "DedicatedServer").
- Fixed server ignoring the max players value set in the "host server" menu and using the setting
configured in "serversettings.xml" instead.
- VOIP improvements (less crackling and pops).
- Increased oxygen output in vanilla submarines to prevent characters from suffocating when playing with
an oversized crew.
- Fixed occasional console errors when ending a round (causing the round end summary not to appear).
- Waypoint fixes in vanilla subs.
- Disallow shooting and attacking when the cursor is over a UI element (to prevent, for example,
accidentally firing a gun when dismissing a message box).
- Fixed monsters ignoring decoys.
- Fixed store menu switching back to the equipment category every time something is bought/sold in
the multiplayer campaign.
- Fixed "push to talk" field going outside the audio settings menu on some aspect ratios.
- Fixed long server names overflowing in the server list menu.
- Fixed the character saying "OrderDialogSelf.dismissed" when a player removes an order from themselves.
- Fixed subinventory slots going outside the screen when for example grabbing someone with a toolbox
in the leftmost inventory slot.
- Fixed monsters sometimes spawning inside the floating ice chunks within the levels.
- Fixed physicorium shells not being containable in railgun shell racks.
- Fixed physicorium ammo box not being containable in coilgun ammunition shelves.
- Fixed inability to spawn items in characters' inventories with the "spawnitem" console command.
- Fixed health interface not focusing to the most damaged limb when closing and reopening the interface.
- Prevent welding doors shut during the tutorials (as the player doesn't have access to any tools to
reopen the door).
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v0.9.0.4
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