(4ddd494a4) Add a todo note.

This commit is contained in:
Joonas Rikkonen
2019-05-18 17:32:43 +03:00
parent 82c735fcb9
commit 65019e8d19
2 changed files with 74 additions and 97 deletions

View File

@@ -244,6 +244,7 @@ namespace Barotrauma
}
}
}
// TODO: could we get a closest door to the outside and target the flowing hull if no airlock is found?
// Huge preference for closer targets
float distance = Vector2.DistanceSquared(character.WorldPosition, hull.WorldPosition);
float distanceFactor = MathHelper.Lerp(1, 0.2f, MathUtils.InverseLerp(0, MathUtils.Pow(100000, 2), distance));

View File

@@ -424,6 +424,79 @@ namespace Barotrauma
{
Language = doc.Root.GetAttributeString("language", "English");
}
}
public void CheckBindings(bool useDefaults)
{
foreach (InputType inputType in Enum.GetValues(typeof(InputType)))
{
var binding = keyMapping[(int)inputType];
if (binding == null)
{
switch (inputType)
{
case InputType.Deselect:
if (useDefaults)
{
binding = new KeyOrMouse(1);
}
else
{
// Legacy support
var selectKey = keyMapping[(int)InputType.Select];
if (selectKey != null && selectKey.Key != Keys.None)
{
binding = new KeyOrMouse(selectKey.Key);
}
}
break;
case InputType.Shoot:
if (useDefaults)
{
binding = new KeyOrMouse(0);
}
else
{
// Legacy support
var useKey = keyMapping[(int)InputType.Use];
if (useKey != null && useKey.MouseButton.HasValue)
{
binding = new KeyOrMouse(useKey.MouseButton.Value);
}
}
break;
default:
break;
}
if (binding == null)
{
DebugConsole.ThrowError("Key binding for the input type \"" + inputType + " not set!");
binding = new KeyOrMouse(Keys.D1);
}
keyMapping[(int)inputType] = binding;
}
}
}
#region Load DefaultConfig
private void LoadDefaultConfig(bool setLanguage = true)
{
XDocument doc = XMLExtensions.TryLoadXml(savePath);
if (setLanguage || string.IsNullOrEmpty(Language))
{
Language = doc.Root.GetAttributeString("language", "English");
}
MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", "");
AutoCheckUpdates = doc.Root.GetAttributeBool("autocheckupdates", true);
WasGameUpdated = doc.Root.GetAttributeBool("wasgameupdated", false);
VerboseLogging = doc.Root.GetAttributeBool("verboselogging", false);
SaveDebugConsoleLogs = doc.Root.GetAttributeBool("savedebugconsolelogs", false);
QuickStartSubmarineName = doc.Root.GetAttributeString("quickstartsub", "");
MasterServerUrl = doc.Root.GetAttributeString("masterserverurl", "");
@@ -821,54 +894,6 @@ namespace Barotrauma
VoiceSetting = voiceSetting;
}
}
if (!SelectedContentPackages.Any())
{
var availablePackage = ContentPackage.List.FirstOrDefault(cp => cp.IsCompatible() && cp.CorePackage);
if (availablePackage != null)
{
SelectedContentPackages.Add(availablePackage);
}
}
//save to get rid of the invalid selected packages in the config file
if (missingPackagePaths.Count > 0 || incompatiblePackages.Count > 0) { SaveNewPlayerConfig(); }
}
#endregion
#region Save DefaultConfig
private void SaveNewDefaultConfig()
{
XDocument doc = new XDocument();
if (doc.Root == null)
{
doc.Add(new XElement("config"));
}
doc.Root.Add(
new XAttribute("language", TextManager.Language),
new XAttribute("masterserverurl", MasterServerUrl),
new XAttribute("autocheckupdates", AutoCheckUpdates),
new XAttribute("musicvolume", musicVolume),
new XAttribute("soundvolume", soundVolume),
new XAttribute("voicechatvolume", voiceChatVolume),
new XAttribute("verboselogging", VerboseLogging),
new XAttribute("savedebugconsolelogs", SaveDebugConsoleLogs),
new XAttribute("enablesplashscreen", EnableSplashScreen),
new XAttribute("usesteammatchmaking", useSteamMatchmaking),
new XAttribute("quickstartsub", QuickStartSubmarineName),
new XAttribute("requiresteamauthentication", requireSteamAuthentication),
new XAttribute("aimassistamount", aimAssistAmount));
if (!ShowUserStatisticsPrompt)
{
doc.Root.Add(new XAttribute("senduserstatistics", sendUserStatistics));
}
if (WasGameUpdated)
{
doc.Root.Add(new XAttribute("wasgameupdated", true));
}
useSteamMatchmaking = doc.Root.GetAttributeBool("usesteammatchmaking", useSteamMatchmaking);
requireSteamAuthentication = doc.Root.GetAttributeBool("requiresteamauthentication", requireSteamAuthentication);
@@ -934,55 +959,6 @@ namespace Barotrauma
selectedContentPackagePaths = new HashSet<string>();
foreach (XElement subElement in doc.Root.Elements())
{
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "keymapping":
LoadKeyBinds(subElement);
break;
case "gameplay":
jobPreferences = new List<string>();
foreach (XElement ele in subElement.Element("jobpreferences").Elements("job"))
{
string jobIdentifier = ele.GetAttributeString("identifier", "");
if (string.IsNullOrEmpty(jobIdentifier)) continue;
jobPreferences.Add(jobIdentifier);
}
break;
case "player":
defaultPlayerName = subElement.GetAttributeString("name", defaultPlayerName);
CharacterHeadIndex = subElement.GetAttributeInt("headindex", CharacterHeadIndex);
if (Enum.TryParse(subElement.GetAttributeString("gender", "none"), true, out Gender g))
{
CharacterGender = g;
}
if (Enum.TryParse(subElement.GetAttributeString("race", "white"), true, out Race r))
{
CharacterRace = r;
}
else
{
CharacterRace = Race.White;
}
CharacterHairIndex = subElement.GetAttributeInt("hairindex", CharacterHairIndex);
CharacterBeardIndex = subElement.GetAttributeInt("beardindex", CharacterBeardIndex);
CharacterMoustacheIndex = subElement.GetAttributeInt("moustacheindex", CharacterMoustacheIndex);
CharacterFaceAttachmentIndex = subElement.GetAttributeInt("faceattachmentindex", CharacterFaceAttachmentIndex);
break;
case "tutorials":
foreach (XElement tutorialElement in subElement.Elements())
{
CompletedTutorialNames.Add(tutorialElement.GetAttributeString("name", ""));
}
break;
}
}
UnsavedSettings = false;
selectedContentPackagePaths = new HashSet<string>();
foreach (XElement subElement in doc.Root.Elements())
{
gSettings = new XElement("graphicssettings");