Changed ItemSpawner to EntitySpawner, used for syncing both item and character spawning

This commit is contained in:
Regalis
2016-10-12 19:25:01 +03:00
parent ac3539da63
commit 60b36e020c
12 changed files with 227 additions and 181 deletions
@@ -171,7 +171,7 @@ namespace Barotrauma
character.Enabled = false;
husk.SpawnedMidRound = true;
Entity.Spawner.AddToSpawnedList(husk);
}
}
}