From 5de48a030e177f5c417b0bd0a0597e6cac442f7e Mon Sep 17 00:00:00 2001 From: Regalis Date: Mon, 29 Aug 2016 18:28:31 +0300 Subject: [PATCH] Changes to the layout of the "manage players" menu --- Subsurface/Source/GameSession/GameSession.cs | 2 +- Subsurface/Source/Networking/GameServerSettings.cs | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Subsurface/Source/GameSession/GameSession.cs b/Subsurface/Source/GameSession/GameSession.cs index fc432d03f..beb6e15eb 100644 --- a/Subsurface/Source/GameSession/GameSession.cs +++ b/Subsurface/Source/GameSession/GameSession.cs @@ -246,7 +246,7 @@ namespace Barotrauma if (GameMain.Server != null) { - var manageButton = new GUIButton(new Rectangle(200, -30, 100, 20), "Manage players", GUI.Style, infoFrame); + var manageButton = new GUIButton(new Rectangle(200, -30, 130, 20), "Manage players", GUI.Style, infoFrame); manageButton.UserData = InfoFrameTab.ManagePlayers; manageButton.OnClicked = SelectInfoFrameTab; } diff --git a/Subsurface/Source/Networking/GameServerSettings.cs b/Subsurface/Source/Networking/GameServerSettings.cs index fe38ef629..fe6161671 100644 --- a/Subsurface/Source/Networking/GameServerSettings.cs +++ b/Subsurface/Source/Networking/GameServerSettings.cs @@ -649,7 +649,7 @@ namespace Barotrauma.Networking public void ManagePlayersFrame(GUIFrame infoFrame) { - GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 280, 300), Color.White * 0.7f, GUI.Style, infoFrame); + GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 0, 300), Color.White * 0.7f, GUI.Style, infoFrame); cList.Padding = new Vector4(10.0f, 10.0f, 10.0f, 10.0f); //crewList.OnSelected = SelectCrewCharacter; @@ -668,11 +668,11 @@ namespace Barotrauma.Networking Alignment.Left, Alignment.Left, null, frame); - var banButton = new GUIButton(new Rectangle(220, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame); + var banButton = new GUIButton(new Rectangle(-120, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame); banButton.UserData = c.name; banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer; - var kickButton = new GUIButton(new Rectangle(110, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame); + var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame); kickButton.UserData = c.name; kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;