hook merge + hook wrappers
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@@ -660,7 +660,7 @@ namespace Barotrauma
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if (Math.Max(hull1.WorldSurface + hull1.WaveY[hull1.WaveY.Length - 1], hull2.WorldSurface + hull2.WaveY[0]) > WorldRect.Y) { return; }
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}
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var should = new LuaResult(GameMain.LuaCs.hook.Call("gapOxygenUpdate", this, hull1, hull2));
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var should = new LuaResult(GameMain.LuaCs.HookBase.Call("gapOxygenUpdate", this, hull1, hull2));
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if (should.Bool())
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return;
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