hook merge + hook wrappers
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@@ -184,7 +184,7 @@ namespace Barotrauma.Networking
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var skipDeny = false;
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{
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var result = new LuaResult(GameMain.LuaCs.hook.Call("lidgren.handleConnection", inc));
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var result = new LuaResult(GameMain.LuaCs.HookBase.Call("lidgren.handleConnection", inc));
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if (!result.IsNull()) {
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if (result.Bool()) skipDeny = true;
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else return;
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@@ -206,7 +206,7 @@ namespace Barotrauma.Networking
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protected void UpdatePendingClient(PendingClient pendingClient)
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{
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var result = new LuaResult(GameMain.LuaCs.hook.Call("handlePendingClient", pendingClient));
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var result = new LuaResult(GameMain.LuaCs.HookBase.Call("handlePendingClient", pendingClient));
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if (result.Bool())
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goto ignore;
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