Saving (wip), statuseffect refactoring, multiple character faces
This commit is contained in:
@@ -6,6 +6,7 @@ using Microsoft.Xna.Framework.Graphics;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
using System.Text;
|
||||
using System.Collections.Generic;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace Subsurface
|
||||
{
|
||||
@@ -20,6 +21,8 @@ namespace Subsurface
|
||||
|
||||
public readonly GameMode gameMode;
|
||||
|
||||
private GUIFrame guiRoot;
|
||||
|
||||
private GUIListBox chatBox;
|
||||
private GUITextBox textBox;
|
||||
|
||||
@@ -27,57 +30,76 @@ namespace Subsurface
|
||||
|
||||
private GUIButton endShiftButton;
|
||||
|
||||
string saveFile;
|
||||
|
||||
Map selectedMap;
|
||||
|
||||
private int day;
|
||||
|
||||
public string SaveFile
|
||||
{
|
||||
get { return saveFile; }
|
||||
}
|
||||
//public string SaveFile
|
||||
//{
|
||||
// get { return saveFile; }
|
||||
//}
|
||||
|
||||
public int Day
|
||||
{
|
||||
get { return day; }
|
||||
}
|
||||
|
||||
public GameSession(string selectedMapFile, bool save, TimeSpan gameDuration, GameMode gameMode = null)
|
||||
public GameSession(Map selectedMap, TimeSpan gameDuration, GameMode gameMode = null)
|
||||
{
|
||||
taskManager = new TaskManager(this);
|
||||
crewManager = new CrewManager(this);
|
||||
crewManager = new CrewManager();
|
||||
hireManager = new HireManager();
|
||||
|
||||
hireManager.GenerateCharacters("Content/Characters/Human/human.xml", 10);
|
||||
|
||||
guiRoot = new GUIFrame(new Rectangle(0,0,Game1.GraphicsWidth,Game1.GraphicsWidth), Color.Transparent);
|
||||
|
||||
int width = 350, height = 100;
|
||||
chatBox = new GUIListBox(new Rectangle(
|
||||
Game1.GraphicsWidth - (int)GUI.style.smallPadding.X - width,
|
||||
Game1.GraphicsHeight - (int)GUI.style.smallPadding.W*2 - 25 - height,
|
||||
width, height),
|
||||
Color.White * 0.5f);
|
||||
if (Game1.Client!=null || Game1.Server!=null)
|
||||
{
|
||||
chatBox = new GUIListBox(new Rectangle(
|
||||
Game1.GraphicsWidth - (int)GUI.style.smallPadding.X - width,
|
||||
Game1.GraphicsHeight - (int)GUI.style.smallPadding.W*2 - 25 - height,
|
||||
width, height),
|
||||
Color.White * 0.5f, guiRoot);
|
||||
|
||||
endShiftButton = new GUIButton(new Rectangle(Game1.GraphicsWidth - 240, 20, 100, 25), "End shift", Color.White, Alignment.CenterX, null);
|
||||
endShiftButton.OnClicked = EndShift;
|
||||
textBox = new GUITextBox(
|
||||
new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + (int)GUI.style.smallPadding.W, chatBox.Rect.Width, 25),
|
||||
Color.White * 0.5f, Color.Black, Alignment.Bottom, Alignment.Left, guiRoot);
|
||||
textBox.OnEnter = EnterChatMessage;
|
||||
}
|
||||
|
||||
timerBar = new GUIProgressBar(new Rectangle(Game1.GraphicsWidth - 120, 20, 100, 25), Color.Gold, 0.0f, null);
|
||||
if (Game1.Client==null)
|
||||
{
|
||||
endShiftButton = new GUIButton(new Rectangle(Game1.GraphicsWidth - 240, 20, 100, 25), "End shift", Color.White, Alignment.Left | Alignment.Top, guiRoot);
|
||||
endShiftButton.OnClicked = EndShift;
|
||||
}
|
||||
|
||||
timerBar = new GUIProgressBar(new Rectangle(Game1.GraphicsWidth - 120, 20, 100, 25), Color.Gold, 0.0f, guiRoot);
|
||||
|
||||
textBox = new GUITextBox(
|
||||
new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + (int)GUI.style.smallPadding.W, chatBox.Rect.Width, 25),
|
||||
Color.White * 0.5f, Color.Black, Alignment.Bottom, Alignment.Left);
|
||||
textBox.OnEnter = EnterChatMessage;
|
||||
|
||||
this.gameMode = gameMode;
|
||||
if (this.gameMode != null) this.gameMode.Start(Game1.NetLobbyScreen.GameDuration);
|
||||
|
||||
startTime = DateTime.Now;
|
||||
endTime = startTime + gameDuration;
|
||||
endTime = startTime + gameDuration;
|
||||
|
||||
if (!save) return;
|
||||
|
||||
CreateSaveFile(selectedMapFile);
|
||||
|
||||
day = 1;
|
||||
this.selectedMap = selectedMap;
|
||||
|
||||
//if (!save) return;
|
||||
|
||||
//CreateSaveFile(selectedMapFile);
|
||||
|
||||
day = 1;
|
||||
}
|
||||
|
||||
public GameSession(string filePath)
|
||||
: this(null, new TimeSpan(0,0,0,0))
|
||||
{
|
||||
XDocument doc = ToolBox.TryLoadXml(filePath);
|
||||
if (doc == null) return;
|
||||
|
||||
day = ToolBox.GetAttributeInt(doc.Root,"day",1);
|
||||
}
|
||||
|
||||
public bool TryHireCharacter(CharacterInfo characterInfo)
|
||||
@@ -101,6 +123,8 @@ namespace Subsurface
|
||||
{
|
||||
if (crewManager.characterInfos.Count == 0) return;
|
||||
|
||||
if (Map.Loaded!=selectedMap) selectedMap.Load();
|
||||
|
||||
crewManager.StartShift();
|
||||
taskManager.StartShift(scriptedEventCount);
|
||||
}
|
||||
@@ -135,9 +159,9 @@ namespace Subsurface
|
||||
new GUIMessageBox("Day #" + day + " is over!\n", sb.ToString());
|
||||
|
||||
|
||||
if (saveFile == null) return false;
|
||||
//if (saveFile == null) return false;
|
||||
|
||||
Map.Loaded.SaveAs(saveFile);
|
||||
//Map.Loaded.SaveAs(saveFile);
|
||||
|
||||
crewManager.EndShift();
|
||||
|
||||
@@ -146,6 +170,11 @@ namespace Subsurface
|
||||
day++;
|
||||
}
|
||||
|
||||
for (int i = Character.characterList.Count - 1; i >= 0; i--)
|
||||
{
|
||||
Character.characterList.RemoveAt(i);
|
||||
}
|
||||
|
||||
taskManager.EndShift();
|
||||
|
||||
return true;
|
||||
@@ -153,33 +182,33 @@ namespace Subsurface
|
||||
|
||||
private void CreateSaveFile(string mapName)
|
||||
{
|
||||
string path = "Content/Data/Saves/";
|
||||
//string path = "Content/Data/Saves/";
|
||||
|
||||
if (!Directory.Exists(path))
|
||||
{
|
||||
Directory.CreateDirectory(path);
|
||||
}
|
||||
//if (!Directory.Exists(path))
|
||||
//{
|
||||
// Directory.CreateDirectory(path);
|
||||
//}
|
||||
|
||||
string name = Path.GetFileNameWithoutExtension(mapName);
|
||||
string extension = Path.GetExtension(mapName);
|
||||
//string name = Path.GetFileNameWithoutExtension(mapName);
|
||||
//string extension = Path.GetExtension(mapName);
|
||||
|
||||
int i = 0;
|
||||
while (File.Exists(path + name + i + extension))
|
||||
{
|
||||
i++;
|
||||
}
|
||||
//int i = 0;
|
||||
//while (File.Exists(path + name + i + extension))
|
||||
//{
|
||||
// i++;
|
||||
//}
|
||||
|
||||
saveFile = path + name + i+extension;
|
||||
//saveFile = path + name + i+extension;
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
File.Copy(mapName, saveFile);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
DebugConsole.ThrowError("Copying map file ''" + mapName + "'' to ''" + saveFile + "'' failed", e);
|
||||
}
|
||||
//try
|
||||
//{
|
||||
// File.Copy(mapName, saveFile);
|
||||
//}
|
||||
//catch (Exception e)
|
||||
//{
|
||||
// DebugConsole.ThrowError("Copying map file ''" + mapName + "'' to ''" + saveFile + "'' failed", e);
|
||||
//}
|
||||
}
|
||||
|
||||
public bool EnterChatMessage(GUITextBox textBox, string message)
|
||||
@@ -218,11 +247,14 @@ namespace Subsurface
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
taskManager.Update(deltaTime);
|
||||
endShiftButton.Enabled = !taskManager.CriticalTasks;
|
||||
if (endShiftButton!=null) endShiftButton.Enabled = !taskManager.CriticalTasks;
|
||||
|
||||
endShiftButton.Update(deltaTime);
|
||||
|
||||
guiRoot.Update(deltaTime);
|
||||
crewManager.Update(deltaTime);
|
||||
//endShiftButton.Update(deltaTime);
|
||||
|
||||
textBox.Update(deltaTime);
|
||||
//textBox.Update(deltaTime);
|
||||
|
||||
if (gameMode != null) gameMode.Update();
|
||||
|
||||
@@ -246,15 +278,33 @@ namespace Subsurface
|
||||
|
||||
public void Draw(SpriteBatch spriteBatch)
|
||||
{
|
||||
guiRoot.Draw(spriteBatch);
|
||||
crewManager.Draw(spriteBatch);
|
||||
taskManager.Draw(spriteBatch);
|
||||
|
||||
chatBox.Draw(spriteBatch);
|
||||
textBox.Draw(spriteBatch);
|
||||
//chatBox.Draw(spriteBatch);
|
||||
//textBox.Draw(spriteBatch);
|
||||
|
||||
timerBar.Draw(spriteBatch);
|
||||
//timerBar.Draw(spriteBatch);
|
||||
|
||||
if (Game1.Client == null) endShiftButton.Draw(spriteBatch);
|
||||
//if (Game1.Client == null) endShiftButton.Draw(spriteBatch);
|
||||
}
|
||||
|
||||
public void Save(string filePath)
|
||||
{
|
||||
XDocument doc = new XDocument(
|
||||
new XElement((XName)"Gamesession"));
|
||||
|
||||
doc.Root.Add(new XAttribute("day", day));
|
||||
|
||||
try
|
||||
{
|
||||
doc.Save(filePath);
|
||||
}
|
||||
catch
|
||||
{
|
||||
DebugConsole.ThrowError("Saving gamesession to ''" + filePath + "'' failed!");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user