311 lines
9.1 KiB
C#
311 lines
9.1 KiB
C#
using System;
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using System.IO;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System.Text;
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using System.Collections.Generic;
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using System.Xml.Linq;
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namespace Subsurface
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{
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class GameSession
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{
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public readonly TaskManager taskManager;
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public readonly CrewManager crewManager;
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public readonly HireManager hireManager;
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protected DateTime startTime;
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protected DateTime endTime;
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public readonly GameMode gameMode;
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private GUIFrame guiRoot;
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private GUIListBox chatBox;
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private GUITextBox textBox;
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private GUIProgressBar timerBar;
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private GUIButton endShiftButton;
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Map selectedMap;
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private int day;
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//public string SaveFile
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//{
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// get { return saveFile; }
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//}
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public int Day
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{
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get { return day; }
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}
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public GameSession(Map selectedMap, TimeSpan gameDuration, GameMode gameMode = null)
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{
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taskManager = new TaskManager(this);
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crewManager = new CrewManager();
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hireManager = new HireManager();
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hireManager.GenerateCharacters("Content/Characters/Human/human.xml", 10);
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guiRoot = new GUIFrame(new Rectangle(0,0,Game1.GraphicsWidth,Game1.GraphicsWidth), Color.Transparent);
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int width = 350, height = 100;
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if (Game1.Client!=null || Game1.Server!=null)
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{
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chatBox = new GUIListBox(new Rectangle(
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Game1.GraphicsWidth - (int)GUI.style.smallPadding.X - width,
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Game1.GraphicsHeight - (int)GUI.style.smallPadding.W*2 - 25 - height,
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width, height),
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Color.White * 0.5f, guiRoot);
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textBox = new GUITextBox(
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new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + (int)GUI.style.smallPadding.W, chatBox.Rect.Width, 25),
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Color.White * 0.5f, Color.Black, Alignment.Bottom, Alignment.Left, guiRoot);
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textBox.OnEnter = EnterChatMessage;
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}
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if (Game1.Client==null)
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{
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endShiftButton = new GUIButton(new Rectangle(Game1.GraphicsWidth - 240, 20, 100, 25), "End shift", Color.White, Alignment.Left | Alignment.Top, guiRoot);
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endShiftButton.OnClicked = EndShift;
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}
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timerBar = new GUIProgressBar(new Rectangle(Game1.GraphicsWidth - 120, 20, 100, 25), Color.Gold, 0.0f, guiRoot);
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this.gameMode = gameMode;
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if (this.gameMode != null) this.gameMode.Start(Game1.NetLobbyScreen.GameDuration);
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startTime = DateTime.Now;
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endTime = startTime + gameDuration;
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this.selectedMap = selectedMap;
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//if (!save) return;
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//CreateSaveFile(selectedMapFile);
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day = 1;
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}
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public GameSession(string filePath)
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: this(null, new TimeSpan(0,0,0,0))
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{
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XDocument doc = ToolBox.TryLoadXml(filePath);
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if (doc == null) return;
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day = ToolBox.GetAttributeInt(doc.Root,"day",1);
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}
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public bool TryHireCharacter(CharacterInfo characterInfo)
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{
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if (crewManager.Money < characterInfo.salary) return false;
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hireManager.availableCharacters.Remove(characterInfo);
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crewManager.characterInfos.Add(characterInfo);
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crewManager.Money -= characterInfo.salary;
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return true;
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}
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public string GetMoney()
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{
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return ("Money: " + crewManager.Money);
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}
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public void StartShift(int scriptedEventCount = 1)
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{
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if (crewManager.characterInfos.Count == 0) return;
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if (Map.Loaded!=selectedMap) selectedMap.Load();
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crewManager.StartShift();
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taskManager.StartShift(scriptedEventCount);
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}
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public bool EndShift(GUIButton button, object obj)
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{
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if (Game1.Server!=null)
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{
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string endMessage = gameMode.EndMessage;
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Game1.Server.EndGame(endMessage);
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}
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else if (Game1.Client==null)
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{
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StringBuilder sb = new StringBuilder();
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List<Character> casualties = crewManager.characters.FindAll(c => c.IsDead);
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if (casualties.Any())
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{
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sb.Append("Casualties: \n");
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foreach (Character c in casualties)
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{
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sb.Append(" - " + c.info.name + "\n");
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}
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}
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else
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{
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sb.Append("No casualties!");
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}
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new GUIMessageBox("Day #" + day + " is over!\n", sb.ToString());
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//if (saveFile == null) return false;
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//Map.Loaded.SaveAs(saveFile);
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crewManager.EndShift();
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Game1.LobbyScreen.Select();
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day++;
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}
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for (int i = Character.characterList.Count - 1; i >= 0; i--)
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{
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Character.characterList.RemoveAt(i);
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}
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taskManager.EndShift();
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return true;
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}
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private void CreateSaveFile(string mapName)
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{
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//string path = "Content/Data/Saves/";
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//if (!Directory.Exists(path))
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//{
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// Directory.CreateDirectory(path);
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//}
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//string name = Path.GetFileNameWithoutExtension(mapName);
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//string extension = Path.GetExtension(mapName);
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//int i = 0;
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//while (File.Exists(path + name + i + extension))
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//{
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// i++;
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//}
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//saveFile = path + name + i+extension;
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//try
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//{
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// File.Copy(mapName, saveFile);
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//}
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//catch (Exception e)
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//{
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// DebugConsole.ThrowError("Copying map file ''" + mapName + "'' to ''" + saveFile + "'' failed", e);
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//}
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}
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public bool EnterChatMessage(GUITextBox textBox, string message)
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{
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if (string.IsNullOrWhiteSpace(message)) return false;
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if (Game1.Server!=null)
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{
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Game1.Server.SendChatMessage(message);
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}
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else if (Game1.Client!=null)
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{
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Game1.Client.SendChatMessage(Game1.Client.Name + ": " + message);
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}
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textBox.Deselect();
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return true;
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}
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public void NewChatMessage(string text, Color color)
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{
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GUITextBlock msg = new GUITextBlock(new Rectangle(0, 0, 0, 20), text,
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((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f, color,
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Alignment.Left, null, true);
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msg.Padding = new Vector4(GUI.style.smallPadding.X, 0, 0, 0);
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chatBox.AddChild(msg);
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while (chatBox.CountChildren > 20)
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{
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chatBox.RemoveChild(chatBox.children.First());
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}
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}
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public void Update(float deltaTime)
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{
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taskManager.Update(deltaTime);
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if (endShiftButton!=null) endShiftButton.Enabled = !taskManager.CriticalTasks;
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guiRoot.Update(deltaTime);
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crewManager.Update(deltaTime);
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//endShiftButton.Update(deltaTime);
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//textBox.Update(deltaTime);
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if (gameMode != null) gameMode.Update();
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double duration = (endTime - startTime).TotalSeconds;
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double elapsedTime = (DateTime.Now-startTime).TotalSeconds;
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timerBar.BarSize = (float)(elapsedTime / Math.Max(duration, 1.0));
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if (PlayerInput.KeyHit(Keys.Tab))
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{
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if (textBox.Selected)
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{
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textBox.Deselect();
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textBox.Text = "";
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}
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else
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{
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textBox.Select();
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}
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}
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}
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public void Draw(SpriteBatch spriteBatch)
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{
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guiRoot.Draw(spriteBatch);
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crewManager.Draw(spriteBatch);
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taskManager.Draw(spriteBatch);
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//chatBox.Draw(spriteBatch);
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//textBox.Draw(spriteBatch);
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//timerBar.Draw(spriteBatch);
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//if (Game1.Client == null) endShiftButton.Draw(spriteBatch);
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}
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public void Save(string filePath)
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{
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XDocument doc = new XDocument(
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new XElement((XName)"Gamesession"));
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doc.Root.Add(new XAttribute("day", day));
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try
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{
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doc.Save(filePath);
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}
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catch
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{
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DebugConsole.ThrowError("Saving gamesession to ''" + filePath + "'' failed!");
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}
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}
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}
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}
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