Files
LuaCsForBarotraumaEP/Subsurface/GameSession/GameSession.cs

311 lines
9.1 KiB
C#

using System;
using System.IO;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System.Text;
using System.Collections.Generic;
using System.Xml.Linq;
namespace Subsurface
{
class GameSession
{
public readonly TaskManager taskManager;
public readonly CrewManager crewManager;
public readonly HireManager hireManager;
protected DateTime startTime;
protected DateTime endTime;
public readonly GameMode gameMode;
private GUIFrame guiRoot;
private GUIListBox chatBox;
private GUITextBox textBox;
private GUIProgressBar timerBar;
private GUIButton endShiftButton;
Map selectedMap;
private int day;
//public string SaveFile
//{
// get { return saveFile; }
//}
public int Day
{
get { return day; }
}
public GameSession(Map selectedMap, TimeSpan gameDuration, GameMode gameMode = null)
{
taskManager = new TaskManager(this);
crewManager = new CrewManager();
hireManager = new HireManager();
hireManager.GenerateCharacters("Content/Characters/Human/human.xml", 10);
guiRoot = new GUIFrame(new Rectangle(0,0,Game1.GraphicsWidth,Game1.GraphicsWidth), Color.Transparent);
int width = 350, height = 100;
if (Game1.Client!=null || Game1.Server!=null)
{
chatBox = new GUIListBox(new Rectangle(
Game1.GraphicsWidth - (int)GUI.style.smallPadding.X - width,
Game1.GraphicsHeight - (int)GUI.style.smallPadding.W*2 - 25 - height,
width, height),
Color.White * 0.5f, guiRoot);
textBox = new GUITextBox(
new Rectangle(chatBox.Rect.X, chatBox.Rect.Y + chatBox.Rect.Height + (int)GUI.style.smallPadding.W, chatBox.Rect.Width, 25),
Color.White * 0.5f, Color.Black, Alignment.Bottom, Alignment.Left, guiRoot);
textBox.OnEnter = EnterChatMessage;
}
if (Game1.Client==null)
{
endShiftButton = new GUIButton(new Rectangle(Game1.GraphicsWidth - 240, 20, 100, 25), "End shift", Color.White, Alignment.Left | Alignment.Top, guiRoot);
endShiftButton.OnClicked = EndShift;
}
timerBar = new GUIProgressBar(new Rectangle(Game1.GraphicsWidth - 120, 20, 100, 25), Color.Gold, 0.0f, guiRoot);
this.gameMode = gameMode;
if (this.gameMode != null) this.gameMode.Start(Game1.NetLobbyScreen.GameDuration);
startTime = DateTime.Now;
endTime = startTime + gameDuration;
this.selectedMap = selectedMap;
//if (!save) return;
//CreateSaveFile(selectedMapFile);
day = 1;
}
public GameSession(string filePath)
: this(null, new TimeSpan(0,0,0,0))
{
XDocument doc = ToolBox.TryLoadXml(filePath);
if (doc == null) return;
day = ToolBox.GetAttributeInt(doc.Root,"day",1);
}
public bool TryHireCharacter(CharacterInfo characterInfo)
{
if (crewManager.Money < characterInfo.salary) return false;
hireManager.availableCharacters.Remove(characterInfo);
crewManager.characterInfos.Add(characterInfo);
crewManager.Money -= characterInfo.salary;
return true;
}
public string GetMoney()
{
return ("Money: " + crewManager.Money);
}
public void StartShift(int scriptedEventCount = 1)
{
if (crewManager.characterInfos.Count == 0) return;
if (Map.Loaded!=selectedMap) selectedMap.Load();
crewManager.StartShift();
taskManager.StartShift(scriptedEventCount);
}
public bool EndShift(GUIButton button, object obj)
{
if (Game1.Server!=null)
{
string endMessage = gameMode.EndMessage;
Game1.Server.EndGame(endMessage);
}
else if (Game1.Client==null)
{
StringBuilder sb = new StringBuilder();
List<Character> casualties = crewManager.characters.FindAll(c => c.IsDead);
if (casualties.Any())
{
sb.Append("Casualties: \n");
foreach (Character c in casualties)
{
sb.Append(" - " + c.info.name + "\n");
}
}
else
{
sb.Append("No casualties!");
}
new GUIMessageBox("Day #" + day + " is over!\n", sb.ToString());
//if (saveFile == null) return false;
//Map.Loaded.SaveAs(saveFile);
crewManager.EndShift();
Game1.LobbyScreen.Select();
day++;
}
for (int i = Character.characterList.Count - 1; i >= 0; i--)
{
Character.characterList.RemoveAt(i);
}
taskManager.EndShift();
return true;
}
private void CreateSaveFile(string mapName)
{
//string path = "Content/Data/Saves/";
//if (!Directory.Exists(path))
//{
// Directory.CreateDirectory(path);
//}
//string name = Path.GetFileNameWithoutExtension(mapName);
//string extension = Path.GetExtension(mapName);
//int i = 0;
//while (File.Exists(path + name + i + extension))
//{
// i++;
//}
//saveFile = path + name + i+extension;
//try
//{
// File.Copy(mapName, saveFile);
//}
//catch (Exception e)
//{
// DebugConsole.ThrowError("Copying map file ''" + mapName + "'' to ''" + saveFile + "'' failed", e);
//}
}
public bool EnterChatMessage(GUITextBox textBox, string message)
{
if (string.IsNullOrWhiteSpace(message)) return false;
if (Game1.Server!=null)
{
Game1.Server.SendChatMessage(message);
}
else if (Game1.Client!=null)
{
Game1.Client.SendChatMessage(Game1.Client.Name + ": " + message);
}
textBox.Deselect();
return true;
}
public void NewChatMessage(string text, Color color)
{
GUITextBlock msg = new GUITextBlock(new Rectangle(0, 0, 0, 20), text,
((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f, color,
Alignment.Left, null, true);
msg.Padding = new Vector4(GUI.style.smallPadding.X, 0, 0, 0);
chatBox.AddChild(msg);
while (chatBox.CountChildren > 20)
{
chatBox.RemoveChild(chatBox.children.First());
}
}
public void Update(float deltaTime)
{
taskManager.Update(deltaTime);
if (endShiftButton!=null) endShiftButton.Enabled = !taskManager.CriticalTasks;
guiRoot.Update(deltaTime);
crewManager.Update(deltaTime);
//endShiftButton.Update(deltaTime);
//textBox.Update(deltaTime);
if (gameMode != null) gameMode.Update();
double duration = (endTime - startTime).TotalSeconds;
double elapsedTime = (DateTime.Now-startTime).TotalSeconds;
timerBar.BarSize = (float)(elapsedTime / Math.Max(duration, 1.0));
if (PlayerInput.KeyHit(Keys.Tab))
{
if (textBox.Selected)
{
textBox.Deselect();
textBox.Text = "";
}
else
{
textBox.Select();
}
}
}
public void Draw(SpriteBatch spriteBatch)
{
guiRoot.Draw(spriteBatch);
crewManager.Draw(spriteBatch);
taskManager.Draw(spriteBatch);
//chatBox.Draw(spriteBatch);
//textBox.Draw(spriteBatch);
//timerBar.Draw(spriteBatch);
//if (Game1.Client == null) endShiftButton.Draw(spriteBatch);
}
public void Save(string filePath)
{
XDocument doc = new XDocument(
new XElement((XName)"Gamesession"));
doc.Root.Add(new XAttribute("day", day));
try
{
doc.Save(filePath);
}
catch
{
DebugConsole.ThrowError("Saving gamesession to ''" + filePath + "'' failed!");
}
}
}
}