Windows-specific fixes 3
MS PLOX
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@@ -7,7 +7,6 @@ using System.Xml.Linq;
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using System.Windows;
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using System.Xml;
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using System.Text;
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using System.Windows.Forms;
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namespace Barotrauma
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{
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@@ -16,10 +15,10 @@ namespace Barotrauma
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class Emitter : ISerializableEntity
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{
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public float EmitTimer;
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[Editable(), Serialize("0.0,0.0", false)]
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public Vector2 AngleRange { get; private set; }
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[Editable(), Serialize("0.0,0.0", false)]
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public Vector2 VelocityRange { get; private set; }
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@@ -77,7 +76,7 @@ namespace Barotrauma
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cam = new Camera();
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guiRoot = new GUIFrame(Rectangle.Empty, null, null);
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leftPanel = new GUIFrame(new Rectangle(0, 0, 150, GameMain.GraphicsHeight), "GUIFrameLeft", guiRoot);
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leftPanel.Padding = new Vector4(10.0f, 20.0f, 10.0f, 20.0f);
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@@ -151,7 +150,7 @@ namespace Barotrauma
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}
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private void SerializeAll()
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{
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{
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XDocument doc = XMLExtensions.TryLoadXml(GameMain.ParticleManager.ConfigFile);
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if (doc == null || doc.Root == null) return;
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@@ -180,6 +179,7 @@ namespace Barotrauma
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private void SerializeToClipboard(ParticlePrefab prefab)
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{
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#if WINDOWS
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if (prefab == null) return;
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XmlWriterSettings settings = new XmlWriterSettings();
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@@ -198,6 +198,7 @@ namespace Barotrauma
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}
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Clipboard.SetText(sb.ToString());
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#endif
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}
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public override void Update(double deltaTime)
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