diff --git a/Barotrauma/BarotraumaClient/BarotraumaClient.csproj b/Barotrauma/BarotraumaClient/BarotraumaClient.csproj
index 7d48af455..e0f8c8219 100644
--- a/Barotrauma/BarotraumaClient/BarotraumaClient.csproj
+++ b/Barotrauma/BarotraumaClient/BarotraumaClient.csproj
@@ -230,49 +230,32 @@
-
-
-
-
- ..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.6.0.1625\lib\net40\MonoGame.Framework.dll
-
-
- ..\..\Libraries\NuGet\SharpDX.4.0.1\lib\net45\SharpDX.dll
-
-
- False
- ..\..\Libraries\NuGet\OpenTK.2.0.0\lib\net20\OpenTK.dll
-
-
-
-
-
-
-
- ..\..\Libraries\NuGet\RestSharp.105.2.3\lib\net45\RestSharp.dll
-
-
-
-
-
-
- ..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll
-
-
- False
- ..\..\Libraries\NuGet\OpenTK.2.0.0\lib\net20\OpenTK.dll
-
-
-
-
-
-
-
- ..\..\Libraries\NuGet\RestSharp.105.2.3\lib\net45\RestSharp.dll
-
-
-
-
+
+
+ ..\..\Libraries\NuGet\MonoGame.Framework.WindowsDX.3.6.0.1625\lib\net40\MonoGame.Framework.dll
+
+
+ ..\..\Libraries\NuGet\SharpDX.4.0.1\lib\net45\SharpDX.dll
+
+
+ ..\..\Libraries\NuGet\NVorbis.0.8.5.0\lib\NVorbis.dll
+
+
+ False
+ ..\..\Libraries\NuGet\OpenTK.2.0.0\lib\net20\OpenTK.dll
+
+
+
+
+
+
+
+ ..\..\Libraries\NuGet\RestSharp.105.2.3\lib\net45\RestSharp.dll
+
+
+ ..\..\Libraries\NuGet\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll
+
+
PreserveNewest
diff --git a/Barotrauma/BarotraumaClient/Source/Screens/ParticleEditorScreen.cs b/Barotrauma/BarotraumaClient/Source/Screens/ParticleEditorScreen.cs
index 6626ed9d7..3e531ce7d 100644
--- a/Barotrauma/BarotraumaClient/Source/Screens/ParticleEditorScreen.cs
+++ b/Barotrauma/BarotraumaClient/Source/Screens/ParticleEditorScreen.cs
@@ -7,7 +7,6 @@ using System.Xml.Linq;
using System.Windows;
using System.Xml;
using System.Text;
-using System.Windows.Forms;
namespace Barotrauma
{
@@ -16,10 +15,10 @@ namespace Barotrauma
class Emitter : ISerializableEntity
{
public float EmitTimer;
-
+
[Editable(), Serialize("0.0,0.0", false)]
public Vector2 AngleRange { get; private set; }
-
+
[Editable(), Serialize("0.0,0.0", false)]
public Vector2 VelocityRange { get; private set; }
@@ -77,7 +76,7 @@ namespace Barotrauma
cam = new Camera();
guiRoot = new GUIFrame(Rectangle.Empty, null, null);
-
+
leftPanel = new GUIFrame(new Rectangle(0, 0, 150, GameMain.GraphicsHeight), "GUIFrameLeft", guiRoot);
leftPanel.Padding = new Vector4(10.0f, 20.0f, 10.0f, 20.0f);
@@ -151,7 +150,7 @@ namespace Barotrauma
}
private void SerializeAll()
- {
+ {
XDocument doc = XMLExtensions.TryLoadXml(GameMain.ParticleManager.ConfigFile);
if (doc == null || doc.Root == null) return;
@@ -180,6 +179,7 @@ namespace Barotrauma
private void SerializeToClipboard(ParticlePrefab prefab)
{
+#if WINDOWS
if (prefab == null) return;
XmlWriterSettings settings = new XmlWriterSettings();
@@ -198,6 +198,7 @@ namespace Barotrauma
}
Clipboard.SetText(sb.ToString());
+#endif
}
public override void Update(double deltaTime)
diff --git a/Libraries/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj b/Libraries/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj
index 789ef652d..736d70420 100644
--- a/Libraries/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj
+++ b/Libraries/Farseer Physics Engine 3.5/Farseer Physics MonoGame.csproj
@@ -180,25 +180,17 @@
-
-
-
-
- ..\NuGet\MonoGame.Framework.WindowsDX.3.6.0.1625\lib\net40\MonoGame.Framework.dll
-
-
- ..\NuGet\SharpDX.4.0.1\lib\net45\SharpDX.dll
-
-
-
-
-
-
- ..\NuGet\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll
-
-
-
-
+
+
+ ..\NuGet\MonoGame.Framework.WindowsDX.3.6.0.1625\lib\net40\MonoGame.Framework.dll
+
+
+ ..\NuGet\SharpDX.4.0.1\lib\net45\SharpDX.dll
+
+
+ ..\NuGet\MonoGame.Framework.DesktopGL.3.6.0.1625\lib\net40\MonoGame.Framework.dll
+
+