Merge branch 'master' into new-netcode
Conflicts: Subsurface/Source/GameMain.cs Subsurface/Source/Networking/ChatMessage.cs Subsurface/Source/Networking/NetworkMember.cs Subsurface/Source/Screens/NetLobbyScreen.cs
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@@ -193,10 +193,10 @@ namespace Barotrauma
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var catButton = new GUIButton(new Rectangle(0, y, 0, 20), category.ToString(), Alignment.Left, "", leftPanel);
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catButton.UserData = i;
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catButton.OnClicked = SelectTab;
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y+=25;
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y += 25;
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GUItabs[i] = new GUIFrame(new Rectangle(GameMain.GraphicsWidth / 2 - width / 2, GameMain.GraphicsHeight / 2 - height / 2, width, height), "");
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GUItabs[i].Padding = new Vector4(10.0f, 30.0f, 10.0f, 10.0f);
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GUItabs[i].Padding = new Vector4(10.0f, 30.0f, 10.0f, 20.0f);
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new GUITextBlock(new Rectangle(-200, 0, 100, 15), "Filter", "", Alignment.TopRight, Alignment.CenterRight, GUItabs[i], false, GUI.SmallFont);
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@@ -1103,7 +1103,7 @@ namespace Barotrauma
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//-------------------- HUD -----------------------------
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spriteBatch.Begin();
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spriteBatch.Begin(SpriteSortMode.Immediate, null, null, null, GameMain.ScissorTestEnable);
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if (Submarine.MainSub != null)
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{
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