Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp

This commit is contained in:
Regalis
2016-02-11 21:37:37 +02:00
parent 5a38c4b1ef
commit 4f54e04c8c
32 changed files with 435 additions and 161 deletions
@@ -57,6 +57,11 @@
pickdistance="150"
price="200">
<Deconstruct time="10">
<Item name="Steel Bar"/>
<Item name="Uranium Bar"/>
</Deconstruct>
<Sprite texture ="fuelrod.png"/>
<Body radius="6" height="22" density="5"/>
@@ -71,6 +76,11 @@
pickdistance="150"
spritecolor="0.5,0.0,0.0,1.0">
<Deconstruct time="10">
<Item name="Steel Bar"/>
<Item name="Incendium Bar"/>
</Deconstruct>
<Sprite texture ="fuelrod.png"/>
<Body radius="6" height="22" density="5"/>