Improved level generation algorithm, fixed invisible hulls, turret projectile fix, fabricators work in mp
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@@ -57,6 +57,11 @@
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pickdistance="150"
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price="200">
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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<Item name="Uranium Bar"/>
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</Deconstruct>
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<Sprite texture ="fuelrod.png"/>
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<Body radius="6" height="22" density="5"/>
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@@ -71,6 +76,11 @@
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pickdistance="150"
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spritecolor="0.5,0.0,0.0,1.0">
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<Deconstruct time="10">
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<Item name="Steel Bar"/>
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<Item name="Incendium Bar"/>
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</Deconstruct>
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<Sprite texture ="fuelrod.png"/>
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<Body radius="6" height="22" density="5"/>
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