v0.8.0.2
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@@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyCopyright("Copyright © Undertow Games 2018")]
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[assembly: AssemblyCopyright("Copyright © Undertow Games 2017-2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.8.0.1")]
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[assembly: AssemblyFileVersion("0.8.0.1")]
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[assembly: AssemblyVersion("0.8.0.2")]
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[assembly: AssemblyFileVersion("0.8.0.2")]
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@@ -9,7 +9,7 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("Copyright © Undertow Games 2018")]
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[assembly: AssemblyCopyright("Copyright © Undertow Games 2017-2018")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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@@ -1,18 +1,21 @@
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BAROTRAUMA
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www.undertowgames.com/barotrauma
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Copyright © Undertow Games 2018
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Copyright © Undertow Games 2017-2018
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Default controls:
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WASD - move
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Shift - run
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E - use/activate items and devices
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Right click - aim with equipped item
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Left click - use equipped item
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C - open the crew command menu
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Left control - crouch
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Tab - select/deselect the chat box in multiplayer mode
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F3 - open/close console
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WASD - move
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Shift - run
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E - use/activate items and devices
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Right click - aim with equipped item
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Left click - use equipped item
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C - open the crew command menu
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Left control - crouch
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Tab - select/deselect the chat box in multiplayer mode
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Tilde - select the chat box in multiplayer mode and set
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the message to be sent through the radio
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Space - hold to stay in ragdoll mode
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F3 - open/close the debug console
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See the wiki for more detailed info and instructions:
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http://barotrauma.gamepedia.com
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@@ -26,9 +29,9 @@ Play) port forwarding by selecting "Attempt UPnP port forwarding" in the
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However, UPnP isn't supported by all routers, so you may need to setup port
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forwards manually. The exact steps for forwarding a port depend on your
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router's model, but you may you may be able to find a port forwarding
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guide for your particular router/application on portforward.com or by
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practicing your google-fu skills.
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router's model, but you may be able to find a port forwarding guide for
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your particular router/application on portforward.com or by practicing
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your google-fu skills.
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These are the values that you should use when forwarding a port to your
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Barotrauma server:
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@@ -1,3 +1,18 @@
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---------------------------------------------------------------------------------------------------------
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v0.8.0.2
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---------------------------------------------------------------------------------------------------------
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- Doors can be opened with crowbars again.
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- Improved fire extinguisher aiming logic which makes it much easier to put out fires.
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- Fixed relays burning out when connected to a power grid that carries more power the relay can transfer.
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- Fixed crashing when trying to store jumpsuits in themselves.
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- Fixed "Text FabricatorRequiredCondition not found" errors when attempting to fabricate specific items.
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- Fixed Linux and Windows builds calculating different MD5 hashes for the same content packages.
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- Sound configuration files are included in content packages.
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- Fixed "file not found" errors when a character is wearing footwear with no configured footstep sounds.
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- MODDERS PLEASE NOTE: hit sounds on limbs and wearable items must now use tags instead of direct paths
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to the sound file. New sound files and tags can be added by editing the sound configuration files.
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---------------------------------------------------------------------------------------------------------
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v0.8.0.1
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---------------------------------------------------------------------------------------------------------
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