From 3faf774f3c3197bd1bde6980726c74ec0aa88258 Mon Sep 17 00:00:00 2001 From: Joonas Rikkonen Date: Sun, 25 Feb 2018 12:24:52 +0200 Subject: [PATCH] v0.8.0.2 --- .../Properties/AssemblyInfo.cs | 6 ++-- .../Properties/AssemblyInfo.cs | 2 +- Barotrauma/BarotraumaShared/README.txt | 29 ++++++++++--------- Barotrauma/BarotraumaShared/changelog.txt | 15 ++++++++++ 4 files changed, 35 insertions(+), 17 deletions(-) diff --git a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs index 53e0a22c8..14931983f 100644 --- a/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaClient/Properties/AssemblyInfo.cs @@ -9,7 +9,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyCompany("")] -[assembly: AssemblyCopyright("Copyright © Undertow Games 2018")] +[assembly: AssemblyCopyright("Copyright © Undertow Games 2017-2018")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] @@ -31,5 +31,5 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("0.8.0.1")] -[assembly: AssemblyFileVersion("0.8.0.1")] +[assembly: AssemblyVersion("0.8.0.2")] +[assembly: AssemblyFileVersion("0.8.0.2")] diff --git a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs index 537871f67..8b38eb11c 100644 --- a/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs +++ b/Barotrauma/BarotraumaServer/Properties/AssemblyInfo.cs @@ -9,7 +9,7 @@ using System.Runtime.InteropServices; [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("")] -[assembly: AssemblyCopyright("Copyright © Undertow Games 2018")] +[assembly: AssemblyCopyright("Copyright © Undertow Games 2017-2018")] [assembly: AssemblyTrademark("")] [assembly: AssemblyCulture("")] diff --git a/Barotrauma/BarotraumaShared/README.txt b/Barotrauma/BarotraumaShared/README.txt index 2d5ed5b33..123443941 100644 --- a/Barotrauma/BarotraumaShared/README.txt +++ b/Barotrauma/BarotraumaShared/README.txt @@ -1,18 +1,21 @@ BAROTRAUMA www.undertowgames.com/barotrauma -Copyright © Undertow Games 2018 +Copyright © Undertow Games 2017-2018 Default controls: -WASD - move -Shift - run -E - use/activate items and devices -Right click - aim with equipped item -Left click - use equipped item -C - open the crew command menu -Left control - crouch -Tab - select/deselect the chat box in multiplayer mode -F3 - open/close console +WASD - move +Shift - run +E - use/activate items and devices +Right click - aim with equipped item +Left click - use equipped item +C - open the crew command menu +Left control - crouch +Tab - select/deselect the chat box in multiplayer mode +Tilde - select the chat box in multiplayer mode and set + the message to be sent through the radio +Space - hold to stay in ragdoll mode +F3 - open/close the debug console See the wiki for more detailed info and instructions: http://barotrauma.gamepedia.com @@ -26,9 +29,9 @@ Play) port forwarding by selecting "Attempt UPnP port forwarding" in the However, UPnP isn't supported by all routers, so you may need to setup port forwards manually. The exact steps for forwarding a port depend on your -router's model, but you may you may be able to find a port forwarding -guide for your particular router/application on portforward.com or by -practicing your google-fu skills. +router's model, but you may be able to find a port forwarding guide for +your particular router/application on portforward.com or by practicing +your google-fu skills. These are the values that you should use when forwarding a port to your Barotrauma server: diff --git a/Barotrauma/BarotraumaShared/changelog.txt b/Barotrauma/BarotraumaShared/changelog.txt index 4e93d7690..a3cbcde93 100644 --- a/Barotrauma/BarotraumaShared/changelog.txt +++ b/Barotrauma/BarotraumaShared/changelog.txt @@ -1,3 +1,18 @@ +--------------------------------------------------------------------------------------------------------- +v0.8.0.2 +--------------------------------------------------------------------------------------------------------- + +- Doors can be opened with crowbars again. +- Improved fire extinguisher aiming logic which makes it much easier to put out fires. +- Fixed relays burning out when connected to a power grid that carries more power the relay can transfer. +- Fixed crashing when trying to store jumpsuits in themselves. +- Fixed "Text FabricatorRequiredCondition not found" errors when attempting to fabricate specific items. +- Fixed Linux and Windows builds calculating different MD5 hashes for the same content packages. +- Sound configuration files are included in content packages. +- Fixed "file not found" errors when a character is wearing footwear with no configured footstep sounds. +- MODDERS PLEASE NOTE: hit sounds on limbs and wearable items must now use tags instead of direct paths +to the sound file. New sound files and tags can be added by editing the sound configuration files. + --------------------------------------------------------------------------------------------------------- v0.8.0.1 ---------------------------------------------------------------------------------------------------------