new hook call method + function to delegate conversion

This commit is contained in:
Oiltanker
2022-04-15 17:15:45 +03:00
parent 891efb4c4f
commit 3eba20ecb7
39 changed files with 470 additions and 676 deletions
@@ -325,8 +325,8 @@ namespace Barotrauma.Items.Components
Connection connection = recipient;
object[] obj = new object[] { signal, connection };
GameMain.LuaCs.HookBase.Call("signalReceived", obj);
GameMain.LuaCs.HookBase.Call("signalReceived." + recipient.item.Prefab.Identifier, obj);
GameMain.LuaCs.Hook.Call("signalReceived", obj);
GameMain.LuaCs.Hook.Call("signalReceived." + recipient.item.Prefab.Identifier, obj);
foreach (ItemComponent ic in recipient.item.Components)
{