new hook call method + function to delegate conversion

This commit is contained in:
Oiltanker
2022-04-15 17:15:45 +03:00
parent 891efb4c4f
commit 3eba20ecb7
39 changed files with 470 additions and 676 deletions
@@ -387,7 +387,7 @@ namespace Barotrauma.Items.Components
Limb targetLimb = target.UserData as Limb;
Character targetCharacter = targetLimb?.character ?? target.UserData as Character;
GameMain.LuaCs.HookBase.Call("meleeWeapon.handleImpact", this, target);
GameMain.LuaCs.Hook.Call("meleeWeapon.handleImpact", this, target);
if (Attack != null)
{
Attack.SetUser(User);
@@ -325,8 +325,8 @@ namespace Barotrauma.Items.Components
Connection connection = recipient;
object[] obj = new object[] { signal, connection };
GameMain.LuaCs.HookBase.Call("signalReceived", obj);
GameMain.LuaCs.HookBase.Call("signalReceived." + recipient.item.Prefab.Identifier, obj);
GameMain.LuaCs.Hook.Call("signalReceived", obj);
GameMain.LuaCs.Hook.Call("signalReceived." + recipient.item.Prefab.Identifier, obj);
foreach (ItemComponent ic in recipient.item.Components)
{
@@ -205,9 +205,9 @@ namespace Barotrauma.Items.Components
public void TransmitSignal(Signal signal, bool sentFromChat)
{
var should = new LuaResult(GameMain.LuaCs.HookBase.Call("wifiSignalTransmitted", new object[] { this, signal, sentFromChat }));
var should = GameMain.LuaCs.Hook.Call<bool?>("wifiSignalTransmitted", this, signal, sentFromChat);
if (should.Bool())
if (should != null && should.Value)
return;
if (sentFromChat)