Moved PropertyConditional match checking & status effect cancelling from the StatusEffect class to PropertyConditional.
This commit is contained in:
@@ -380,8 +380,9 @@
|
||||
<Throwable canBeCombined="true" slots="Any,RightHand,LeftHand" throwforce="4.0" aimpos="35,-10">
|
||||
<StatusEffect type="OnUse" target="Character">
|
||||
<RequiredItem name="Medical Syringe" type="Container"/>
|
||||
<Conditional hasstatustag="morbusine"/>
|
||||
<Cancel/>
|
||||
<Conditional hasstatustag="morbusine">
|
||||
<CancelStatusEffect/>
|
||||
</Conditional>
|
||||
</StatusEffect>
|
||||
</Throwable>
|
||||
</Item>
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Xml.Linq;
|
||||
|
||||
@@ -30,6 +31,8 @@ namespace Barotrauma
|
||||
public readonly OperatorType Operator;
|
||||
public readonly string Value;
|
||||
|
||||
private readonly int cancelStatusEffect;
|
||||
|
||||
public PropertyConditional(XAttribute attribute)
|
||||
{
|
||||
string attributeString = attribute.Value.ToString();
|
||||
@@ -81,12 +84,25 @@ namespace Barotrauma
|
||||
default:
|
||||
if (op != "==" && op != "!=" && op != ">" && op != "<" && op != ">=" && op != "<=") //Didn't use escape strings or anything
|
||||
{
|
||||
atStr = attributeString; //We probably don't even have an operator
|
||||
DebugConsole.ThrowError("Error in property conditional - \"" + op + "\" is not a valid operator.");
|
||||
atStr = attributeString; //We probably don't even have an operator
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
foreach (XElement subElement in attribute.Parent.Elements())
|
||||
{
|
||||
switch (subElement.Name.ToString().ToLowerInvariant())
|
||||
{
|
||||
case "cancel":
|
||||
case "canceleffect":
|
||||
case "cancelstatuseffect":
|
||||
//This only works if there's a conditional checking for status effect tags. There is no way to cancel *all* status effects atm.
|
||||
cancelStatusEffect = 1;
|
||||
if (subElement.GetAttributeBool("all", false)) cancelStatusEffect = 2;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!Enum.TryParse(attribute.Name.ToString(), true, out Type))
|
||||
{
|
||||
PropertyName = attribute.Name.ToString();
|
||||
@@ -95,8 +111,75 @@ namespace Barotrauma
|
||||
|
||||
Value = atStr;
|
||||
}
|
||||
|
||||
public bool Matches(ISerializableEntity target)
|
||||
{
|
||||
string valStr = Value.ToString();
|
||||
|
||||
switch (Type)
|
||||
{
|
||||
case ConditionType.PropertyValue:
|
||||
if (target.SerializableProperties.TryGetValue(PropertyName.ToLowerInvariant(), out SerializableProperty property))
|
||||
{
|
||||
return Matches(property);
|
||||
}
|
||||
return false;
|
||||
case ConditionType.Name:
|
||||
return (Operator == OperatorType.Equals) == (target.Name == valStr);
|
||||
case ConditionType.HasTag:
|
||||
{
|
||||
string[] readTags = valStr.Split(',');
|
||||
int matches = 0;
|
||||
foreach (string tag in readTags)
|
||||
if (((Item)target).HasTag(tag)) matches++;
|
||||
|
||||
//If operator is == then it needs to match everything, otherwise if its != there must be zero matches.
|
||||
return Operator == OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
|
||||
}
|
||||
case ConditionType.HasStatusTag:
|
||||
List<DurationListElement> durations = StatusEffect.DurationList.FindAll(d => d.Targets.Contains(target));
|
||||
List<DelayedListElement> delays = DelayedEffect.DelayList.FindAll(d => d.Targets.Contains(target));
|
||||
|
||||
bool success = false;
|
||||
if (durations.Count > 0 || delays.Count > 0)
|
||||
{
|
||||
string[] readTags = valStr.Split(',');
|
||||
foreach (DurationListElement duration in durations)
|
||||
{
|
||||
int matches = 0;
|
||||
foreach (string tag in readTags)
|
||||
if (duration.Parent.HasTag(tag)) matches++;
|
||||
|
||||
success = Operator == OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
|
||||
if (cancelStatusEffect > 0 && success)
|
||||
StatusEffect.DurationList.Remove(duration);
|
||||
if (cancelStatusEffect != 2) //cancelStatusEffect 1 = only cancel once, cancelStatusEffect 2 = cancel all of matching tags
|
||||
return success;
|
||||
}
|
||||
foreach (DelayedListElement delay in delays)
|
||||
{
|
||||
int matches = 0;
|
||||
foreach (string tag in readTags)
|
||||
if (delay.Parent.HasTag(tag)) matches++;
|
||||
|
||||
success = Operator == OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
|
||||
if (cancelStatusEffect > 0 && success)
|
||||
DelayedEffect.DelayList.Remove(delay);
|
||||
if (cancelStatusEffect != 2) //ditto
|
||||
return success;
|
||||
}
|
||||
}
|
||||
return success;
|
||||
case ConditionType.SpeciesName:
|
||||
Character targetCharacter = target as Character;
|
||||
if (targetCharacter == null) return false;
|
||||
return (Operator == OperatorType.Equals) == (targetCharacter.SpeciesName == valStr);
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool Matches(SerializableProperty property)
|
||||
private bool Matches(SerializableProperty property)
|
||||
{
|
||||
object propertyValue = property.GetValue();
|
||||
|
||||
|
||||
@@ -57,7 +57,6 @@ namespace Barotrauma
|
||||
public bool Stackable; //Can the same status effect be applied several times to the same targets?
|
||||
|
||||
private readonly int useItemCount;
|
||||
private readonly int cancelStatusEffect;
|
||||
|
||||
public readonly ActionType type;
|
||||
|
||||
@@ -212,12 +211,6 @@ namespace Barotrauma
|
||||
case "useitem":
|
||||
useItemCount++;
|
||||
break;
|
||||
case "cancel":
|
||||
case "cancelstatuseffect":
|
||||
//This only works if there's a conditional checking for status effect tags. There is no way to cancel *all* status effects atm.
|
||||
cancelStatusEffect = 1;
|
||||
if (subElement.GetAttributeBool("all", false)) cancelStatusEffect = 2;
|
||||
break;
|
||||
case "requireditem":
|
||||
case "requireditems":
|
||||
RelatedItem newRequiredItem = RelatedItem.Load(subElement);
|
||||
@@ -270,69 +263,10 @@ namespace Barotrauma
|
||||
if (!propertyConditionals.Any()) return true;
|
||||
foreach (ISerializableEntity target in targets)
|
||||
{
|
||||
if (target == null || target.SerializableProperties == null) continue;
|
||||
foreach (PropertyConditional pc in propertyConditionals)
|
||||
{
|
||||
if (target == null || target.SerializableProperties == null) continue;
|
||||
|
||||
string valStr = pc.Value.ToString();
|
||||
|
||||
switch (pc.Type)
|
||||
{
|
||||
case PropertyConditional.ConditionType.PropertyValue:
|
||||
if (target.SerializableProperties.TryGetValue(pc.PropertyName.ToLowerInvariant(), out SerializableProperty property))
|
||||
{
|
||||
return pc.Matches(property);
|
||||
}
|
||||
return false;
|
||||
case PropertyConditional.ConditionType.Name:
|
||||
return (pc.Operator == PropertyConditional.OperatorType.Equals) == (target.Name == valStr);
|
||||
case PropertyConditional.ConditionType.HasTag:
|
||||
{
|
||||
string[] readTags = valStr.Split(',');
|
||||
int matches = 0;
|
||||
foreach (string tag in readTags)
|
||||
if (((Item)target).HasTag(tag)) matches++;
|
||||
|
||||
//If operator is == then it needs to match everything, otherwise if its != there must be zero matches.
|
||||
return pc.Operator == PropertyConditional.OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
|
||||
}
|
||||
case PropertyConditional.ConditionType.HasStatusTag:
|
||||
List<DurationListElement> durations = DurationList.FindAll(d => d.Targets.Contains(target));
|
||||
List<DelayedListElement> delays = DelayedEffect.DelayList.FindAll(d => d.Targets.Contains(target));
|
||||
|
||||
bool success = false;
|
||||
if (durations.Any() || delays.Any())
|
||||
{
|
||||
string[] readTags = valStr.Split(',');
|
||||
foreach (DurationListElement duration in durations)
|
||||
{
|
||||
int matches = 0;
|
||||
foreach (string tag in readTags)
|
||||
if (duration.Parent.HasTag(tag)) matches++;
|
||||
|
||||
success = pc.Operator == PropertyConditional.OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
|
||||
if (cancelStatusEffect > 0 && success)
|
||||
DurationList.Remove(duration);
|
||||
if (cancelStatusEffect != 2) //cancelStatusEffect 1 = only cancel once, cancelStatusEffect 2 = cancel all of matching tags
|
||||
return success;
|
||||
}
|
||||
foreach (DelayedListElement delay in delays)
|
||||
{
|
||||
int matches = 0;
|
||||
foreach (string tag in readTags)
|
||||
if (delay.Parent.HasTag(tag)) matches++;
|
||||
|
||||
success = pc.Operator == PropertyConditional.OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
|
||||
if (cancelStatusEffect > 0 && success)
|
||||
DelayedEffect.DelayList.Remove(delay);
|
||||
if (cancelStatusEffect != 2) //ditto
|
||||
return success;
|
||||
}
|
||||
}
|
||||
return success;
|
||||
case PropertyConditional.ConditionType.SpeciesName:
|
||||
return (pc.Operator == PropertyConditional.OperatorType.Equals) == (((Character)target).SpeciesName == valStr);
|
||||
}
|
||||
{
|
||||
if (!pc.Matches(target)) return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
|
||||
Reference in New Issue
Block a user