Fixed unwired railgun controller crash

This commit is contained in:
juanjp600
2017-12-02 08:13:08 -03:00
parent 5cb603b3e5
commit 343b8efd87
@@ -7,6 +7,7 @@ namespace Barotrauma.Items.Components
public override void DrawHUD(SpriteBatch spriteBatch, Character character) public override void DrawHUD(SpriteBatch spriteBatch, Character character)
{ {
var focusTarget = GetFocusTarget(); var focusTarget = GetFocusTarget();
if (focusTarget == null) return;
if (character.ViewTarget == focusTarget) if (character.ViewTarget == focusTarget)
{ {
foreach (ItemComponent ic in focusTarget.components) foreach (ItemComponent ic in focusTarget.components)