diff --git a/Barotrauma/BarotraumaClient/Source/Items/Components/Machines/Controller.cs b/Barotrauma/BarotraumaClient/Source/Items/Components/Machines/Controller.cs index 486559bb5..d9e7aa18a 100644 --- a/Barotrauma/BarotraumaClient/Source/Items/Components/Machines/Controller.cs +++ b/Barotrauma/BarotraumaClient/Source/Items/Components/Machines/Controller.cs @@ -7,6 +7,7 @@ namespace Barotrauma.Items.Components public override void DrawHUD(SpriteBatch spriteBatch, Character character) { var focusTarget = GetFocusTarget(); + if (focusTarget == null) return; if (character.ViewTarget == focusTarget) { foreach (ItemComponent ic in focusTarget.components)