Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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@@ -9,8 +9,8 @@ namespace Subsurface
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Client traitor;
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Client target;
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public TraitorMode(string name)
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: base(name)
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public TraitorMode(GameModePreset preset)
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: base(preset)
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{
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}
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@@ -23,9 +23,8 @@ namespace Subsurface
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target = null;
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}
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public override void Update()
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public override void Update(float deltaTime)
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{
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if (!isRunning) return;
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if (DateTime.Now >= endTime)
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