Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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@@ -28,7 +28,10 @@ namespace Subsurface
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public object SelectedData
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{
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get { return (selected == null) ? null : selected.UserData; }
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get
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{
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return (selected == null) ? null : selected.UserData;
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}
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}
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public int SelectedIndex
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@@ -166,12 +169,19 @@ namespace Subsurface
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}
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public override void ClearChildren()
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{
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base.ClearChildren();
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selected = null;
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}
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public override void RemoveChild(GUIComponent child)
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{
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base.RemoveChild(child);
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UpdateScrollBarSize();
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if (selected == child) selected = null;
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UpdateScrollBarSize();
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}
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private void ShowScrollBar()
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