Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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@@ -11,7 +11,7 @@
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<Pickable slots="Any"/>
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<Projectile launchimpulse="20.0" doesstick="true">
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<Attack damage="20" bleedingdamage="30" structuredamage="50" damagetype="Blunt"/>
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<Attack damage="20" bleedingdamage="2" structuredamage="50" damagetype="Blunt"/>
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</Projectile>
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</Item>
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