Moved CrewManager & HireManager to a separate single player GameMode, bleeding decreases health
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@@ -15,7 +15,7 @@
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<!-- lower yaw -->
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<limb id = "1" width="16" height="103">
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<sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="391,169,28,110" depth="0.025" origin="0.5,0.5"/>
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<attack type="PinchCCW" range="200" duration="0.5" damage="150" bleedingdamage="50" structuredamage="500" damagetype="slash"/>
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<attack type="PinchCCW" range="200" duration="0.5" damage="150" bleedingdamage="10" structuredamage="200" damagetype="slash"/>
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</limb>
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<!-- body -->
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