Doctor class, a bunch of chemical/medicine items, medical fabricators

This commit is contained in:
Regalis
2016-03-25 15:35:41 +02:00
parent f585235887
commit 277762a72a
8 changed files with 352 additions and 7 deletions
@@ -42,7 +42,9 @@
<fabricableitem name="Underwater Scooter" requireditems="Steel Bar, Polycarbonate Bar, Polycarbonate Bar, FPGA Circuit" requiredtime="30"/>
<fabricableitem name="Fulgurium Battery Cell" requireditems="Steel Bar, Fulgurium Bar, FPGA Circuit" requiredtime="10"/>
<fabricableitem name ="Stun Grenade" requireditems="Steel Bar, Flash Powder, Chloral Hydrate" requiredtime="20"/>
<fabricableitem name ="Incendium Grenade" requireditems="Stun Grenade, Incendium Bar" requiredtime="20"/>
<fabricableitem name ="IC-4 Block" requireditems="C-4 Block, Incendium Bar" requiredtime="20"/>
@@ -63,6 +65,44 @@
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.85, 0.7" slotsperrow="1"/>
</Item>
<Item
name="Medical Fabricator"
linkable="true"
pickdistance="150"
category="Machine"
description="A machine that can be used to manufacture various medicines.">
<Sprite texture="Content/Items/machines.png" depth="0.8" sourcerect="0,128,64,128"/>
<Fabricator canbeselected = "true" powerconsumption="100.0">
<GuiFrame rect="0,0,600,400" alignment="Center" color="0.0,0.0,0.0,0.6"/>
<sound file="fabricator.ogg" type="OnActive" range="1000.0" loop="true"/>
<fabricableitem name="Corrigodone" requireditems="Stabilozine, Chloral Hydrate" requiredtime="20"/>
<fabricableitem name="Chloral Hydrate" requireditems="Chlorine, Ethanol" requiredtime="20"/>
<fabricableitem name="Erythrozine" requireditems="Stabilozine, Iron Powder" requiredtime="20"/>
<fabricableitem name="Fibrinozine" requireditems="Stabilozine, Phosphorus" requiredtime="20"/>
<fabricableitem name="Flash Powder" requireditems="Aluminium, Potassium" requiredtime="25"/>
<fabricableitem name="Auxiliorizine" requireditems="Corrigodone, Flash Powder" requiredtime="25"/>
</Fabricator>
<ConnectionPanel selectkey="Action" canbeselected = "true">
<requireditem name="Screwdriver" type="Equipped"/>
<output name="power_in"/>
</ConnectionPanel>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.15, 0.7" slotsperrow="1"/>
<ItemContainer capacity="5" canbeselected="true" hideitems="true" hudpos="0.85, 0.7" slotsperrow="1"/>
</Item>
<Item
name="Deconstructor"
linkable="true"