Doctor class, a bunch of chemical/medicine items, medical fabricators

This commit is contained in:
Regalis
2016-03-25 15:35:41 +02:00
parent f585235887
commit 277762a72a
8 changed files with 352 additions and 7 deletions
@@ -187,6 +187,47 @@
</Wearable>
</Item>
<Item
name="Doctor's Coat"
category="Equipment"
pickdistance="150"
tags="smallitem">
<Sprite texture ="doctorgear.png" sourcerect="75,0,53,18" depth="0.6"/>
<Body width="52" height="17" density="30"/>
<Wearable slots="Any,Torso">
<sprite texture="doctorgear.png" limb="Torso" sourcerect="0,0,31,58" origin="0.5,0.48" depth="0.01"/>
<sprite texture="doctorgear.png" limb="RightHand" sourcerect="51,0,15,47" origin="0.45,0.55" depth="0.005" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="LeftHand" sourcerect="51,0,15,47" origin="0.45,0.55" depth="0.13" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="RightArm" sourcerect="33,0,17,40" origin="0.5,0.5" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="LeftArm" sourcerect="33,0,17,40" origin="0.5,0.5" depth="0.14" hidelimb="true"/>
</Wearable>
</Item>
<Item
name="Doctor's Trousers"
category="Equipment"
pickdistance="150"
tags="smallitem">
<Sprite texture ="doctorgear.png" sourcerect="76,19,51,13" depth="0.6"/>
<Body width="51" height="13" density="30"/>
<Wearable slots="Any,Legs">
<sprite texture="doctorgear.png" limb="Waist" sourcerect="0,0,1,1" origin="0.5,0.5" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="RightThigh" sourcerect="0,61,24,46" origin="0.5,0.5" depth="0.10" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="LeftThigh" sourcerect="0,61,24,46" origin="0.5,0.5" depth="0.14" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="RightLeg" sourcerect="26,61,17,48" origin="0.5,0.5" depth="0.11" hidelimb="true"/>
<sprite texture="doctorgear.png" limb="LeftLeg" sourcerect="26,61,17,48" origin="0.5,0.5" depth="0.15" hidelimb="true"/>
</Wearable>
</Item>
<Item
name="Clown Costume"
category="Equipment"
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