GameMode/CrewManager bugfixes, fabricators

This commit is contained in:
Regalis
2015-06-19 11:53:31 +03:00
parent 2ef92c4af0
commit 24ba9b1b98
26 changed files with 420 additions and 98 deletions

View File

@@ -9,7 +9,6 @@ namespace Subsurface.Networking
{
class GameServer : NetworkMember
{
// Server object
NetServer Server;
// Configuration object
@@ -275,8 +274,8 @@ namespace Subsurface.Networking
//selectedMap.Load();
Game1.GameSession = new GameSession(selectedMap, Game1.NetLobbyScreen.GameDuration, Game1.NetLobbyScreen.SelectedMode);
Game1.GameSession.StartShift(1);
Game1.GameSession = new GameSession(selectedMap, Game1.NetLobbyScreen.SelectedMode);
Game1.GameSession.StartShift(Game1.NetLobbyScreen.GameDuration, 1);
//EventManager.SelectEvent(Game1.netLobbyScreen.SelectedEvent);
foreach (Client client in connectedClients)