initial cs-lua merge work

This commit is contained in:
Oiltanker
2022-04-11 22:44:53 +03:00
parent ae2b84cceb
commit 1e6ac68e86
44 changed files with 786 additions and 1046 deletions
@@ -3223,7 +3223,7 @@ namespace Barotrauma
return;
}
GameMain.Lua.DoString(string.Join(" ", args));
GameMain.LuaCs.DoString(string.Join(" ", args));
}));
commands.Add(new Command("cl_reloadlua", "reloads lua on the client", (string[] args) =>
@@ -3234,7 +3234,7 @@ namespace Barotrauma
return;
}
GameMain.Lua.Initialize();
GameMain.LuaCs.Initialize();
}));
commands.Add(new Command("cl_net", "lua_net: runs a script on the client", (string[] args) =>
@@ -3245,7 +3245,7 @@ namespace Barotrauma
return;
}
GameMain.Lua.DoString(string.Join(" ", args));
GameMain.LuaCs.DoString(string.Join(" ", args));
}));
commands.Add(new Command("cl_reloadnet", "reloads lua on the client", (string[] args) =>
@@ -3256,7 +3256,7 @@ namespace Barotrauma
return;
}
GameMain.Lua.Initialize();
GameMain.LuaCs.Initialize();
}));
}