initial cs-lua merge work
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@@ -3223,7 +3223,7 @@ namespace Barotrauma
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return;
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}
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GameMain.Lua.DoString(string.Join(" ", args));
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GameMain.LuaCs.DoString(string.Join(" ", args));
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}));
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commands.Add(new Command("cl_reloadlua", "reloads lua on the client", (string[] args) =>
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@@ -3234,7 +3234,7 @@ namespace Barotrauma
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return;
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}
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GameMain.Lua.Initialize();
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GameMain.LuaCs.Initialize();
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}));
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commands.Add(new Command("cl_net", "lua_net: runs a script on the client", (string[] args) =>
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@@ -3245,7 +3245,7 @@ namespace Barotrauma
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return;
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}
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GameMain.Lua.DoString(string.Join(" ", args));
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GameMain.LuaCs.DoString(string.Join(" ", args));
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}));
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commands.Add(new Command("cl_reloadnet", "reloads lua on the client", (string[] args) =>
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@@ -3256,7 +3256,7 @@ namespace Barotrauma
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return;
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}
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GameMain.Lua.Initialize();
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GameMain.LuaCs.Initialize();
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}));
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}
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