(bfc857b70) Ignore the requirement for being able to interact with a character while following the player.

This commit is contained in:
Joonas Rikkonen
2019-05-18 17:22:41 +03:00
parent 3cc0b65946
commit 1e0d7daa56

View File

@@ -175,7 +175,7 @@ namespace Barotrauma
{
if (character.CanInteractWith(item, out _, checkLinked: false)) { isCompleted = true; }
}
else if (Target is Character targetCharacter)
else if (Target is Character targetCharacter && !FollowControlledCharacter)
{
if (character.CanInteractWith(targetCharacter, CloseEnough)) { isCompleted = true; }
}