diff --git a/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveGoTo.cs b/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveGoTo.cs index c40748c6d..7fe272a64 100644 --- a/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveGoTo.cs +++ b/Barotrauma/BarotraumaShared/Source/Characters/AI/Objectives/AIObjectiveGoTo.cs @@ -175,7 +175,7 @@ namespace Barotrauma { if (character.CanInteractWith(item, out _, checkLinked: false)) { isCompleted = true; } } - else if (Target is Character targetCharacter) + else if (Target is Character targetCharacter && !FollowControlledCharacter) { if (character.CanInteractWith(targetCharacter, CloseEnough)) { isCompleted = true; } }