ItemRemover -> EntityRemover, clients reset spawner & remover when starting a new round
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@@ -72,11 +72,14 @@ namespace Barotrauma
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Submarine.MainSub = submarine;
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GameMain.GameSession = this;
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CrewManager = new CrewManager();
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TaskManager = new TaskManager(this);
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Entity.Spawner.Clear();
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Entity.Remover.Clear();
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this.saveFile = saveFile;
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//guiRoot = new GUIFrame(new Rectangle(0,0,GameMain.GraphicsWidth,GameMain.GraphicsWidth), Color.Transparent);
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