ItemRemover -> EntityRemover, clients reset spawner & remover when starting a new round

This commit is contained in:
Regalis
2016-10-12 20:46:47 +03:00
parent 60b36e020c
commit 170e1a0da8
12 changed files with 144 additions and 115 deletions
+2 -1
View File
@@ -134,7 +134,8 @@
<Compile Include="Source\Items\Components\ItemLabel.cs" />
<Compile Include="Source\Items\Components\StatusHUD.cs" />
<Compile Include="Source\Items\FixRequirement.cs" />
<Compile Include="Source\Items\ItemSpawner.cs" />
<Compile Include="Source\Networking\EntityRemover.cs" />
<Compile Include="Source\Networking\EntitySpawner.cs" />
<Compile Include="Source\Map\EntityGrid.cs" />
<Compile Include="Source\Map\FireSource.cs" />
<Compile Include="Source\Map\Levels\CaveGenerator.cs" />