(b5250291f) Merge branch 'dev' into human-ai

This commit is contained in:
Joonas Rikkonen
2019-05-16 05:15:16 +03:00
parent b02565796a
commit 108e42edb0
32 changed files with 574 additions and 360 deletions
@@ -85,7 +85,8 @@ namespace Barotrauma
{
if (character.Inventory != null)
{
if (!character.LockHands && character.Stun < 0.1f)
if (!character.LockHands && character.Stun < 0.1f &&
(character.SelectedConstruction == null || character.SelectedConstruction.GetComponent<Controller>() == null))
{
character.Inventory.Update(deltaTime, cam);
}
@@ -320,6 +321,7 @@ namespace Barotrauma
}
if (character.Inventory != null && !character.LockHands)
{
character.Inventory.Locked = (character.SelectedConstruction != null && character.SelectedConstruction.GetComponent<Controller>() != null);
character.Inventory.DrawOwn(spriteBatch);
character.Inventory.CurrentLayout = CharacterHealth.OpenHealthWindow == null && character.SelectedCharacter == null ?
CharacterInventory.Layout.Default :