Team-specific combat mission descriptions + deepest lore

This commit is contained in:
Regalis
2016-10-06 19:55:06 +03:00
parent f1762cc6c7
commit 0ea9600198
8 changed files with 118 additions and 40 deletions
@@ -20,8 +20,8 @@ namespace Barotrauma
get { return monster != null && !monster.IsDead ? radarPosition : Vector2.Zero; }
}
public MonsterMission(XElement element)
: base(element)
public MonsterMission(XElement element, Location[] locations)
: base(element, locations)
{
monsterFile = ToolBox.GetAttributeString(element, "monsterfile", "");
}