Rename members to use correct case

This commit is contained in:
EvilFactory
2022-11-26 22:16:40 -03:00
parent 6f72df831e
commit 08f18e2e69
3 changed files with 19 additions and 19 deletions
@@ -610,12 +610,12 @@ namespace Barotrauma
{
foreach (Item item in Item.ItemList)
{
if (GameMain.LuaCs.Game.updatePriorityItems.Contains(item)) continue;
if (GameMain.LuaCs.Game.UpdatePriorityItems.Contains(item)) continue;
item.Update(deltaTime * MapEntityUpdateInterval, cam);
}
}
foreach (var item in GameMain.LuaCs.Game.updatePriorityItems)
foreach (var item in GameMain.LuaCs.Game.UpdatePriorityItems)
{
if (item.Removed) continue;