Rename members to use correct case

This commit is contained in:
EvilFactory
2022-11-26 22:16:40 -03:00
parent 6f72df831e
commit 08f18e2e69
3 changed files with 19 additions and 19 deletions
@@ -2889,13 +2889,13 @@ namespace Barotrauma
{
for (int i = 0; i < CharacterList.Count; i++)
{
if (GameMain.LuaCs.Game.updatePriorityCharacters.Contains(CharacterList[i])) continue;
if (GameMain.LuaCs.Game.UpdatePriorityCharacters.Contains(CharacterList[i])) continue;
CharacterList[i].Update(deltaTime * CharacterUpdateInterval, cam);
}
}
foreach (Character character in GameMain.LuaCs.Game.updatePriorityCharacters)
foreach (Character character in GameMain.LuaCs.Game.UpdatePriorityCharacters)
{
if (character.Removed) continue;