(1c5ce3fee) More descriptive error messages when publishing a Workshop item fails.

This commit is contained in:
Joonas Rikkonen
2019-06-15 19:44:13 +03:00
parent 6f3d9d7191
commit 03a7093486
45 changed files with 461 additions and 235 deletions
@@ -840,35 +840,20 @@ namespace Barotrauma
{
if (string.IsNullOrEmpty(humanConfigFile))
{
humanConfigFile = GetConfigFile("Human");
humanConfigFile = GameMain.Instance.GetFilesOfType(ContentType.Character)?
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == "human.xml");
if (humanConfigFile == null)
{
DebugConsole.ThrowError($"Couldn't find a human config file from the selected content packages!");
DebugConsole.ThrowError($"(The config file must end with \"human.xml\")");
return string.Empty;
}
}
return characterConfigFiles;
return humanConfigFile;
}
}
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
{
string configFile = null;
if (contentPackage == null)
{
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
else
{
configFile = contentPackage.GetFilesOfType(ContentType.Character)?
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
if (configFile == null)
{
DebugConsole.ThrowError($"Couldn't find a config file for {speciesName} from the selected content packages!");
DebugConsole.ThrowError($"(The config file must end with \"{speciesName}.xml\")");
return string.Empty;
}
return configFile;
}
private static IEnumerable<string> characterConfigFiles;
private static IEnumerable<string> CharacterConfigFiles
{
@@ -882,12 +867,16 @@ namespace Barotrauma
}
}
/// <summary>
/// Searches for a character config file from all currently selected content packages,
/// or from a specific package if the contentPackage parameter is given.
/// </summary>
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
{
string configFile = null;
if (contentPackage == null)
{
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character)
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
else
@@ -380,7 +380,7 @@ namespace Barotrauma
};
}));
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server.", (string[] args) =>
commands.Add(new Command("banid", "banid [id]: Kick and ban the player with the specified client ID from the server. You can see the IDs of the clients using the command \"clientlist\".", (string[] args) =>
{
if (GameMain.NetworkMember == null || args.Length == 0) return;
@@ -22,7 +22,6 @@ namespace Barotrauma.Items.Components
private float openState;
private Sprite doorSprite, weldedSprite, brokenSprite;
private bool scaleBrokenSprite, fadeBrokenSprite;
private bool createdNewGap;
private bool autoOrientGap;
private bool isStuck;
@@ -89,12 +88,7 @@ namespace Barotrauma.Items.Components
{
if (linkedGap == null)
{
linkedGap = e as Gap;
if (linkedGap != null)
{
linkedGap.PassAmbientLight = Window != Rectangle.Empty;
return linkedGap;
}
GetLinkedGap();
}
return linkedGap;
}
@@ -116,16 +110,11 @@ namespace Barotrauma.Items.Components
rect.X -= 5;
rect.Width += 10;
}
linkedGap = new Gap(rect, !IsHorizontal, Item.Submarine)
{
Submarine = item.Submarine,
PassAmbientLight = Window != Rectangle.Empty,
Open = openState
Submarine = item.Submarine
};
item.linkedTo.Add(linkedGap);
createdNewGap = true;
return linkedGap;
}
RefreshLinkedGap();
}
@@ -386,7 +375,8 @@ namespace Barotrauma.Items.Components
LinkedGap.AutoOrient();
}
LinkedGap.Open = openState;
if (createdNewGap && autoOrientGap) linkedGap.AutoOrient();
LinkedGap.PassAmbientLight = Window != Rectangle.Empty;
}
public override void OnMapLoaded()
{
@@ -285,7 +285,7 @@ namespace Barotrauma
get { return spriteColor; }
}
public bool IsFullCondition => Condition >= MaxCondition;
public bool IsFullCondition => MathUtils.NearlyEqual(Condition, MaxCondition);
public float MaxCondition => Prefab.Health;
public float ConditionPercentage => MathUtils.Percentage(Condition, MaxCondition);
@@ -304,6 +304,7 @@ namespace Barotrauma
if (Indestructible) return;
float prev = condition;
condition = MathHelper.Clamp(value, 0.0f, Prefab.Health);
if (condition == 0.0f && prev > 0.0f)
{
@@ -1554,7 +1555,7 @@ namespace Barotrauma
public void Use(float deltaTime, Character character = null, Limb targetLimb = null)
{
if (RequireAimToUse && !character.IsKeyDown(InputType.Aim))
if (RequireAimToUse && (character == null || !character.IsKeyDown(InputType.Aim)))
{
return;
}
@@ -17,7 +17,8 @@ namespace Barotrauma
}
public bool IsOptional { get; set; }
public bool MatchOnEmpty { get; set; }
public bool IgnoreInEditor { get; set; }
private string[] excludedIdentifiers;
@@ -227,6 +228,7 @@ namespace Barotrauma
ri.IsOptional = element.GetAttributeBool("optional", false);
ri.IgnoreInEditor = element.GetAttributeBool("ignoreineditor", false);
ri.MatchOnEmpty = element.GetAttributeBool("matchonempty", false);
return ri;
}
}
@@ -9,6 +9,7 @@ namespace Barotrauma
class Entity : ISpatialEntity
{
public const ushort NullEntityID = 0;
public const ushort EntitySpawnerID = ushort.MaxValue;
private static Dictionary<ushort, Entity> dictionary = new Dictionary<ushort, Entity>();
public static List<Entity> GetEntityList()
@@ -43,12 +44,19 @@ namespace Barotrauma
}
set
{
if (this is EntitySpawner) { return; }
if (value == NullEntityID)
{
DebugConsole.ThrowError("Cannot set the ID of an entity to " + NullEntityID +
"! The value is reserved for entity events referring to a non-existent (e.g. removed) entity.\n" + Environment.StackTrace);
return;
}
if (value == EntitySpawnerID)
{
DebugConsole.ThrowError("Cannot set the ID of an entity to " + EntitySpawnerID +
"! The value is reserved for EntitySpawner.\n" + Environment.StackTrace);
return;
}
if (dictionary.TryGetValue(id, out Entity thisEntity) && thisEntity == this)
{
@@ -107,15 +115,17 @@ namespace Barotrauma
this.Submarine = submarine;
//give a unique ID
id = FindFreeID(submarine == null ? (ushort)1 : submarine.IdOffset);
id = this is EntitySpawner ?
EntitySpawnerID :
FindFreeID(submarine == null ? (ushort)1 : submarine.IdOffset);
dictionary.Add(id, this);
}
public static ushort FindFreeID(ushort idOffset = 0)
{
//ushort.MaxValue - 1 because 0 is a reserved value
if (dictionary.Count >= ushort.MaxValue - 1)
//ushort.MaxValue - 2 because 0 and ushort.MaxValue are reserved values
if (dictionary.Count >= ushort.MaxValue - 2)
{
throw new Exception("Maximum amount of entities (" + (ushort.MaxValue - 1) + ") reached!");
}
@@ -107,7 +107,7 @@ namespace Barotrauma
if (Screen.Selected == GameMain.SubEditorScreen)
{
MapEntity.SelectedList.Clear();
MapEntity.SelectedList.AddRange(entities);
entities.ForEach(e => MapEntity.AddSelection(e));
}
#endif
return entities;
@@ -1274,6 +1274,8 @@ namespace Barotrauma
}
}
DebugConsole.Log("Generating level resources...");
for (int i = 0; i < generationParams.ItemCount; i++)
{
var selectedPrefab = ToolBox.SelectWeightedRandom(
@@ -1286,6 +1288,7 @@ namespace Barotrauma
var selectedEdge = selectedCell.Edges.GetRandom(e => e.IsSolid && !e.OutsideLevel, Rand.RandSync.Server);
if (selectedEdge == null) continue;
float edgePos = Rand.Range(0.0f, 1.0f, Rand.RandSync.Server);
Vector2 selectedPos = Vector2.Lerp(selectedEdge.Point1, selectedEdge.Point2, edgePos);
Vector2 edgeNormal = selectedEdge.GetNormal(selectedCell);
@@ -1306,6 +1309,8 @@ namespace Barotrauma
#endif
}
}
DebugConsole.Log("Level resources generated");
}
public Vector2 GetRandomItemPos(PositionType spawnPosType, float randomSpread, float minDistFromSubs, float offsetFromWall = 10.0f)
@@ -1022,12 +1022,12 @@ namespace Barotrauma.RuinGeneration
{
targetEntity = ruinEntities.GetRandom(e =>
e.Room == targetRoom &&
e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier)?.Entity;
e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier, Rand.RandSync.Server)?.Entity;
}
}
else
{
targetEntity = ruinEntities.GetRandom(e => e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier)?.Entity;
targetEntity = ruinEntities.GetRandom(e => e.Entity.prefab?.Identifier == connection.TargetEntityIdentifier, Rand.RandSync.Server)?.Entity;
}
if (targetEntity == null) continue;
@@ -366,20 +366,6 @@ namespace Barotrauma
return Name;
}
partial void InitProjSpecific();
public override string ToString()
{
return Name;
}
partial void InitProjSpecific();
public override string ToString()
{
return Name;
}
public override MapEntity Clone()
{
var clone = new Structure(rect, Prefab, Submarine)
@@ -1404,7 +1404,6 @@ namespace Barotrauma
}
ID = (ushort)(ushort.MaxValue - 1 - Submarine.loaded.IndexOf(this));
}
@@ -375,7 +375,7 @@ namespace Barotrauma
//Enum.TryParse(element.GetAttributeString("bodytype", "Dynamic"), out BodyType bodyType);
body.BodyType = BodyType.Dynamic;
body.CollisionCategories = Physics.CollisionItem;
body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel;
body.CollidesWith = Physics.CollisionWall | Physics.CollisionLevel | Physics.CollisionPlatform;
body.Friction = element.GetAttributeFloat("friction", 0.3f);
body.Restitution = element.GetAttributeFloat("restitution", 0.05f);
body.UserData = this;
@@ -424,6 +424,7 @@ namespace Barotrauma
public virtual bool HasRequiredConditions(List<ISerializableEntity> targets)
{
if (!propertyConditionals.Any()) return true;
if (requiredItems.All(ri => ri.MatchOnEmpty) && targets.Count == 0) return true;
switch (conditionalComparison)
{
case PropertyConditional.Comparison.Or:
@@ -378,8 +378,6 @@ namespace Barotrauma
Thread.Sleep(250);
}
}
return true;
}
@@ -470,7 +468,20 @@ namespace Barotrauma
foreach (DirectoryInfo di in dir.GetDirectories())
{
ClearFolder(di.FullName, ignoredFileNames);
di.Delete();
int maxRetries = 4;
for (int i = 0; i <= maxRetries; i++)
{
try
{
di.Delete();
break;
}
catch (IOException)
{
if (i >= maxRetries) { throw; }
Thread.Sleep(250);
}
}
}
}
}