(7ae08a816) Incremented version number, changelog update

This commit is contained in:
Joonas Rikkonen
2019-06-15 19:43:52 +03:00
parent 63999fc17b
commit 6f3d9d7191
6 changed files with 78 additions and 24 deletions

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.9.0.5")]
[assembly: AssemblyFileVersion("0.9.0.5")]
[assembly: AssemblyVersion("0.9.0.6")]
[assembly: AssemblyFileVersion("0.9.0.6")]

View File

@@ -578,6 +578,42 @@ namespace Barotrauma
editingHUD = null;
}
}
if ((PlayerInput.KeyDown(Keys.LeftControl) || PlayerInput.KeyDown(Keys.RightControl)))
{
if (PlayerInput.KeyHit(Keys.N))
{
float minX = selectedList[0].WorldRect.X, maxX = selectedList[0].WorldRect.Right;
for (int i = 0; i < selectedList.Count; i++)
{
minX = Math.Min(minX, selectedList[i].WorldRect.X);
maxX = Math.Max(maxX, selectedList[i].WorldRect.Right);
}
float centerX = (minX + maxX) / 2.0f;
foreach (MapEntity me in selectedList)
{
me.FlipX(false);
me.Move(new Vector2((centerX - me.WorldPosition.X) * 2.0f, 0.0f));
}
}
else if (PlayerInput.KeyHit(Keys.M))
{
float minY = selectedList[0].WorldRect.Y - selectedList[0].WorldRect.Height, maxY = selectedList[0].WorldRect.Y;
for (int i = 0; i < selectedList.Count; i++)
{
minY = Math.Min(minY, selectedList[i].WorldRect.Y - selectedList[i].WorldRect.Height);
maxY = Math.Max(maxY, selectedList[i].WorldRect.Y);
}
float centerY = (minY + maxY) / 2.0f;
foreach (MapEntity me in selectedList)
{
me.FlipY(false);
me.Move(new Vector2(0.0f, (centerY - me.WorldPosition.Y) * 2.0f));
}
}
}
FilteredSelectedList.Clear();
if (selectedList.Count == 0) return;
foreach (var e in selectedList)

View File

@@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("0.9.0.5")]
[assembly: AssemblyFileVersion("0.9.0.5")]
[assembly: AssemblyVersion("0.9.0.6")]
[assembly: AssemblyFileVersion("0.9.0.6")]

View File

@@ -842,10 +842,33 @@ namespace Barotrauma
{
humanConfigFile = GetConfigFile("Human");
}
return humanConfigFile;
return characterConfigFiles;
}
}
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
{
string configFile = null;
if (contentPackage == null)
{
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character, searchAllContentPackages: true)
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
else
{
configFile = contentPackage.GetFilesOfType(ContentType.Character)?
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
if (configFile == null)
{
DebugConsole.ThrowError($"Couldn't find a config file for {speciesName} from the selected content packages!");
DebugConsole.ThrowError($"(The config file must end with \"{speciesName}.xml\")");
return string.Empty;
}
return configFile;
}
private static IEnumerable<string> characterConfigFiles;
private static IEnumerable<string> CharacterConfigFiles
{
@@ -920,25 +943,6 @@ namespace Barotrauma
}
return characterConfigFiles;
}
}
/// <summary>
/// Searches for a character config file from all currently selected content packages,
/// or from a specific package if the contentPackage parameter is given.
/// </summary>
public static string GetConfigFile(string speciesName, ContentPackage contentPackage = null)
{
string configFile = null;
if (contentPackage == null)
{
configFile = GameMain.Instance.GetFilesOfType(ContentType.Character)
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
else
{
configFile = contentPackage.GetFilesOfType(ContentType.Character)?
.FirstOrDefault(c => Path.GetFileName(c).ToLowerInvariant() == $"{speciesName.ToLowerInvariant()}.xml");
}
#endif
if (configFile == null)

View File

@@ -373,6 +373,13 @@ namespace Barotrauma
return Name;
}
partial void InitProjSpecific();
public override string ToString()
{
return Name;
}
public override MapEntity Clone()
{
var clone = new Structure(rect, Prefab, Submarine)

View File

@@ -1,3 +1,10 @@
---------------------------------------------------------------------------------------------------------
v0.9.0.6
---------------------------------------------------------------------------------------------------------
- Fixed clients failing to connect to servers that have banned clients based on their Steam ID.
- Removed Berilia (vanilla sub that's not ready for release).
---------------------------------------------------------------------------------------------------------
v0.9.0.5
---------------------------------------------------------------------------------------------------------