reliable network messages aren't sent as frequently, equippable grenades/detonators
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@@ -18,7 +18,7 @@ namespace Subsurface.Networking
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{
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public static List<NetworkEvent> events = new List<NetworkEvent>();
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private static bool[] isImportant = { false, true, true, true, true, true };
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private static bool[] isImportant = { false, true, false, true, true, true };
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private int id;
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