Fixes for windowing argument
This commit is contained in:
8
steam.go
8
steam.go
@@ -113,7 +113,7 @@ func getSteamArguments(game string, windowed bool, modPath string, gameRootPath
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gameExe = fmt.Sprintf("%s/Homeworld2Classic/Bin/Release/Homeworld2.exe", gameRootPath)
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if windowed {
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gameOptions = append(gameOptions, "/windowed")
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gameOptions = append(gameOptions, "-windowed")
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}
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case hw1rem:
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@@ -122,7 +122,7 @@ func getSteamArguments(game string, windowed bool, modPath string, gameRootPath
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gameOptions = append(gameOptions, "-campaign HomeworldClassic")
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gameOptions = append(gameOptions, "-moviepath DataHW1Campaign")
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if windowed {
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gameOptions = append(gameOptions, "/windowed")
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gameOptions = append(gameOptions, "-windowed")
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}
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case hw2rem:
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@@ -131,13 +131,13 @@ func getSteamArguments(game string, windowed bool, modPath string, gameRootPath
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gameOptions = append(gameOptions, "-campaign Ascension")
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gameOptions = append(gameOptions, "-moviepath DataHW2Campaign")
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if windowed {
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gameOptions = append(gameOptions, "/windowed")
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gameOptions = append(gameOptions, "-windowed")
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}
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case hwmp:
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gameExe = fmt.Sprintf("%s/HomeworldRM/bin/Release/HomeworldRM.exe", gameRootPath)
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if windowed {
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gameOptions = append(gameOptions, "/windowed")
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gameOptions = append(gameOptions, "-windowed")
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}
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default:
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