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Iván Eduardo Chavez Ayub
2025-06-23 12:09:20 -06:00
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commit 717e84afaf
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# 📝 CHANGELOG — Warlock-Studio v2.1
**Release Date:** June 23, 2025
---
## 🚀 Major Enhancements & Stability Overhaul
This version focuses on massive improvements to stability, error handling, and code robustness, ensuring a smoother and more reliable user experience.
- 🛡️ **Robust Error Handling:**
- Implemented comprehensive `try...except` blocks for AI model loading (`AI_upscale` & `AI_interpolation`) to prevent crashes if a model file is missing or corrupt.
- Enhanced video frame extraction (`extract_video_frames`) with checks for file existence, successful video opening, and valid frame counts.
- Made video encoding (`video_encoding`) more resilient by handling FFmpeg subprocess errors gracefully and providing clearer error messages.
- Added a fallback for audio passthrough failures; the application now saves the video without audio instead of failing the entire process.
- 🧵 **Safe Thread & Process Management:**
- Replaced the unsafe thread-stopping mechanism (which intentionally raised an error) with a modern, safe `threading.Event` (`stop_thread_flag`).
- Ensures clean and predictable termination of background monitoring threads.
- ⚙️ **Resilient Core Processing:**
- Added pre-flight checks to the metadata copy function (`copy_file_metadata`) to ensure `exiftool.exe` and source/destination files exist before execution.
---
## 🎨 UI/UX Refinements
- 🎨 **Refined Color Palette:**
- Updated the main application theme for a new aesthetic.
- App Name Color (`app_name_color`) changed to a golden yellow (`#ECD125`).
- Widget Background Color (`widget_background_color`) changed to a deep red (`#960707`).
- Default active button border color updated to red to match the new theme.
---
## 🔧 Code & Maintainability Improvements
- 🧹 **Improved Code Organization:**
- Refactored file extension lists into clearer, separate categories: `supported_image_extensions` and `supported_video_extensions`.
- 📦 **Dependency and Initialization:**
- Added new standard library imports (`shutil.move`, `subprocess.CalledProcessError`, `threading.Event`) to support the stability enhancements.
- Ensured safer initialization of global variables at startup.
---
# 📝 **CHANGELOG — Warlock-Studio v2.0**
**Release Date:** June 6, 2025
@@ -13,7 +62,6 @@
- Enables temporal upscaling of video via AI.
- 🎥 **RIFE Models Integration:**
- Added `RIFE` and `RIFE_Lite` to supported models.
- Interpolation model list introduced: `RIFE_models_list`.
- Extended `AI_models_list` to include all model types: SRVGGNetCompact, BSRGAN, IRCNN, and RIFE.
@@ -45,7 +93,6 @@
- Ensures broader compatibility with input formats.
- 🚀 **Improved GPU Execution Support:**
- Enhanced logic for selecting GPU via `DirectML`.
- Supports up to 4 GPUs (`Auto`, `GPU 1` to `GPU 4`) via `provider_options`.
@@ -63,7 +110,6 @@
- Support for dynamic multi-frame generation with tree-based logic (e.g. A-B-C from D).
- 📊 **Improved Numeric Precision and Postprocessing:**
- Improved handling of floating-point range and normalization.
- Enhanced logic for RGB/RGBA conversion and alpha blending.
@@ -76,7 +122,6 @@
- MessageBox window can now be resized by the user (`resizable(True, True)`).
- 👌 **Improved Dialog Formatting:**
- Better spacing and ordering of message elements.
- Cleaner font use and default value display.
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## **Download the installer** from [WarlockHub](https://warlockhub-17vu0fo.gamma.site/warlockhub)
### 🚀Get Warlock-Studio Installer
You can download the latest version **2.1** from any of this platforms:
<table>
<tr>
<td align="center">
<a href="https://sourceforge.net/projects/warlock-studio/files/latest/download">
<img src="https://a.fsdn.com/con/app/sf-download-button" alt="Download from SourceForge" />
</a>
</td>
<td align="center">
<a href="https://ivanayub97.itch.io/warlock-studio">
<img src="rsc/badge-color.png" alt="Download from Itch.io" />
</a>
</td>
<td align="center">
<a href="https://drive.google.com/file/d/1ZSLyaU6zWQErPphXUcdFyxNAfATnb0J7/view?usp=sharing">
<img src="rsc/google_drive-logo.png" alt="Download from Google Drive" />
</a>
</td>
</tr>
</table>
![Warlock-Studio logo](rsc/banner.png)
![Build Status](https://img.shields.io/badge/build-Stable_Release-blue?style=for-the-badge)
![Version](https://img.shields.io/badge/%20Version-2.1-darkred?style=for-the-badge)
![Last Update](https://img.shields.io/badge/Last%20Update-06%2023%202025-purple?style=for-the-badge)
### AI-Powered Media Enhancement & Upscaling Suite 2.0
### AI-Powered Media Enhancement & Upscaling Suite 2.1
Warlock-Studio is an **open-source desktop application** that unifies the power of [**MedIA-Witch**](https://github.com/Ivan-Ayub97/MedIA-Witch.git) and [**MedIA-Wizard**](https://github.com/Ivan-Ayub97/MedIA-Wizard.git) into a single, seamless platform for AI-driven image and video enhancement. Featuring support for the latest upscaling, restoration, and interpolation models with a sleek, intuitive interface, Warlock-Studio brings professional-grade media processing to everyone.
**Warlock-Studio** is an **open-source desktop application** that consolidates the power of [**MedIA-Witch**](https://github.com/Ivan-Ayub97/MedIA-Witch.git) and [**MedIA-Wizard**](https://github.com/Ivan-Ayub97/MedIA-Wizard.git) into a single, seamless platform for AI-driven image and video enhancement.
Now with advanced **AI-based frame interpolation** (RIFE), support for **slow-motion video generation**, refined **GPU management**, and a more modular, scalable UI—Warlock-Studio 2.0 is built for the future of creative enhancement.
It features integration with state-of-the-art models for upscaling, restoration, and frame interpolation—all within an intuitive and streamlined user interface. Warlock-Studio delivers **professional-grade media processing** capabilities to everyone.
### New icon
![icon](Assets/logo.ico)
Version 2.1 introduces major improvements, including:
- Advanced **AI frame interpolation** using **RIFE**
- **Slow-motion video generation**
- Optimized **GPU management**
- A **modular and scalable UI** architecture for better flexibility and performance
---
## Captures
## 📸 Interface Previews
- General UI
### 🔹 Main Interface
![Screenshot of Warlock-Studio](rsc/Capture.png)
- RIFE Options UI
### 🔹 RIFE (Frame Interpolation) Options
![Screenshot of Warlock-Studio](rsc/CaptureRIFE.png)
### 🔹 Icon App
## ![Screenshot of Warlock-Studio](logo.ico)
## 🛠️ Development Status — v2.1
| Component | Status | Notes |
| ----------------------------------- | ---------------- | -------------------------------------------------------------------- |
| **Upscaling Models (ESRGAN, etc.)** | 🟢 **Stable** | Fully integrated support for key enhancement and restoration models. |
| **Frame Interpolation (RIFE)** | 🟢 **New** | Includes slow-motion and intermediate frame generation capabilities. |
| **Batch Processing** | 🟢 **Stable** | Reliable processing for multiple files at once. |
| **User Interface (UI/UX)** | 🟢 **Improved** | Modular and scalable interface enhanced in version 2.0. |
| **GPU Management** | 🟢 **Optimized** | Refined resource handling and device support. |
| **Installer and Packaging** | 🟢 **Stable** | Easy-to-use installer for Windows platforms. |
---
## ✨ Recent Enhancements (v2.1)
-**Stability Overhaul:** Major improvements in error handling for model loading, frame extraction, and video encoding.
-**Resilient Processing:** Added fallbacks for video encoding and pre-checks for file operations to prevent crashes.
-**Safe Thread Management:** Upgraded to a safe `threading.Event` for stopping background tasks reliably.
-**UI Refinements:** Updated color palette for a new look and feel.
---
## 🗂️ Project Structure
```
Warlock-Studio/
├──AI-onnx/
└──├──BSRGANx2_fp16.onnx
├──BSRGANx4_fp16.onnx
├──IRCNN_Lx1_fp16.onnx
├──IRCNN_Mx1_fp16.onnx
├──RealESR_Animex4_fp16.onnx
├──RealESR_Gx4_fp16.onnx
├──RealESRGANx4_fp16.onnx
├──RealESRNetx4_fp16.onnx
├──RealSRx4_Anime_fp16.onnx
├──RIFE_fp32.onnx
└──RIFE_Lite_fp32.onnx
├──Assets/
└──├──clear_icon.png
├──exiftool.exe
├──ffmpeg.exe
├──info_icon.png
├──logo.ico
├──logo.png
├──stop_icon.png
└──upscale_icon.png
├──rsc/
└──├──banner.png
├──Capture.png
├──CaptureRIFE.png
└──Image_comparison.png
├──CHANGELOG.md
├──CODE_OF_CONDUCT.md
├──CONTRIBUTING.md
├──LICENSE
├──NOTICE.md
├──README.md # This File
├──SECURITY.md
├──Setup.iss
├──Warlock-Studio.py # Main
├──Warlock-Studio.spec
├──Warlock-Studio.py
└──logo.ico
```
## Installation
Follow these steps to get up and running with Warlock-Studio:
To get started with Warlock-Studio:
1. **Run the installer** and follow the on-screen prompts.
2. **Launch the app:** open `Warlock-Studio.exe` on Windows.
3. **Start enhancing** your images and videos with a few clicks!
1. **Run the installer** and follow the setup instructions.
2. **Launch the application** by opening `Warlock-Studio.exe`.
3. **Begin enhancing** your images and videos with just a few clicks!
Warlock-Studio leverages [PyInstaller](https://www.pyinstaller.org/) and [Inno Setup](http://www.jrsoftware.org/isinfo.php) for effortless packaging and installation.
---
Warlock-Studio uses [PyInstaller](https://www.pyinstaller.org/) and [Inno Setup](http://www.jrsoftware.org/isinfo.php) for a seamless packaging and installation experience.
## Key Features
- **State-of-the-Art AI Models:**
Real-ESRGAN, SRGAN, BSRGAN, IRCNN, Waifu2x, Anime4K, **RIFE** and more for noise reduction, resolution boost, high-fidelity restoration, and smooth frame interpolation.
- **State-of-the-Art AI Models**
Real-ESRGAN, SRGAN, BSRGAN, IRCNN, Waifu2x, Anime4K, **RIFE**, and others for denoising, resolution enhancement, detail restoration, and smooth frame interpolation.
- **AI Frame Interpolation & Slow Motion Generation:**
Generate intermediate frames between existing video frames using RIFE. Create smooth **x2/x4/x8** transitions or cinematic slow motion effects.
- **AI Frame Interpolation & Slow Motion**
Generate new in-between frames using RIFE to create smooth **2x/4x/8x** motion or dramatic slow-motion effects.
- **Batch Processing:**
Upscale, interpolate, and enhance multiple images or videos in one go—ideal for large collections.
- **Batch Processing**
Simultaneously process multiple images or videos—ideal for large-scale media projects.
- **Customizable Workflows:**
Pick your AI model, output resolution, file format (PNG, JPEG, MP4, etc.), and quality settings to suit any project.
- **Customizable Workflows**
Choose your preferred AI model, output resolution, format (PNG, JPEG, MP4, etc.), and quality settings for full creative control.
- **Intuitive UI:**
A clean, user-friendly interface designed for both novices and pros—everything you need is a click away.
- **Intuitive Interface**
Designed for both beginners and professionals—simple, clean, and efficient.
- **Open-Source & Extensible:**
Licensed under the MIT License. Additional conditions are described in the [NOTICE](NOTICE) file.
- **Open-Source & Extensible**
Licensed under the MIT License. Additional usage terms can be found in the [NOTICE](NOTICE) file.
---
## How to Use
1. **Run as Administrator** (optional but recommended for best performance).
2. **Load Media:** drag & drop images, videos, or folders into the app.
3. **Configure Settings:**
1. **Run as Administrator** (optional but recommended for optimal performance).
2. **Load your media**: drag and drop images, videos, or folders directly into the app.
3. **Configure settings**:
- **Choose AI Model** (Real-ESRGAN, SRGAN, BSRGAN, IRCNN, Waifu2x, Anime4K, **RIFE**, etc.)
- **Set Output Resolution**, **Format**, and optionally enable **interpolation** or **slow motion**
- Select an **AI Model** (e.g., Real-ESRGAN, SRGAN, BSRGAN, IRCNN, Waifu2x, Anime4K, RIFE)
- Set the **output resolution**, **file format**, and toggle features such as **interpolation** or **slow-motion**
4. **Start Processing:** hit **Start** and let the magic happen.
5. **Retrieve Results:** the enhanced files will appear in your selected output folder.
4. **Start Processing**: click **Start** to begin enhancement.
5. **Retrieve your files**: processed outputs will be saved in your chosen destination folder.
---
@@ -81,10 +184,10 @@ Warlock-Studio leverages [PyInstaller](https://www.pyinstaller.org/) and [Inno S
## System Requirements
- **OS:** Windows 10 or later
- **RAM:** 4 GB minimum (8 GB+ recommended)
- **GPU:** NVIDIA or DirectML-compatible GPU highly recommended for speed and compatibility
- **Storage:** Ample space for your media files and outputs
- **Operating System:** Windows 10 or later
- **Memory (RAM):** Minimum 4 GB (8 GB or more recommended)
- **Graphics Card:** NVIDIA or DirectML-compatible GPU highly recommended for performance
- **Storage:** Sufficient disk space for input and output media files
---
@@ -102,13 +205,13 @@ Warlock-Studio leverages [PyInstaller](https://www.pyinstaller.org/) and [Inno S
| RIFE | Apache 2.0 | [hzwer](https://github.com/hzwer) | [GitHub](https://github.com/megvii-research/ECCV2022-RIFE) |
| SRGAN | CC BY-NC-SA 4.0 (Non-Commercial) | [TensorLayer Community](https://github.com/tensorlayer) | [GitHub](https://github.com/tensorlayer/srgan) |
| BSRGAN | Apache 2.0 | [Kai Zhang](https://github.com/cszn) | [GitHub](https://github.com/cszn/BSRGAN) |
| IRCNN | BSD / Other (Mixed) | [Kai Zhang](https://github.com/cszn) | [GitHub](https://github.com/cszn/IRCNN) |
| IRCNN | BSD / Mixed | [Kai Zhang](https://github.com/cszn) | [GitHub](https://github.com/cszn/IRCNN) |
| Anime4K | MIT | [Tianyang Zhang (bloc97)](https://github.com/bloc97) | [GitHub](https://github.com/bloc97/Anime4K) |
| ONNX Runtime | MIT | [Microsoft](https://github.com/microsoft) | [GitHub](https://github.com/microsoft/onnxruntime) |
| PyTorch | BSD 3-Clause | [Meta AI](https://pytorch.org/) | [GitHub](https://github.com/pytorch/pytorch) |
| FFmpeg | LGPL-2.1 / GPL (varies) | [FFmpeg Team](https://ffmpeg.org/) | [Official Site](https://ffmpeg.org) |
| ExifTool | Perl Artistic License 1.0 | [Phil Harvey](https://exiftool.org/) | [Official Site](https://exiftool.org/) |
| DirectML | MIT | [Microsoft](https://github.com/microsoft/) | [Official Site](https://github.com/microsoft/DirectML) |
| DirectML | MIT | [Microsoft](https://github.com/microsoft/) | [GitHub](https://github.com/microsoft/DirectML) |
| Python | Python Software Foundation (PSF) | [Python Software Foundation](https://www.python.org/) | [Official Site](https://www.python.org) |
| PyInstaller | GPLv2+ | [PyInstaller Team](https://github.com/pyinstaller) | [GitHub](https://github.com/pyinstaller/pyinstaller) |
| Inno Setup | Custom Inno License | [Jordan Russell](http://www.jrsoftware.org/) | [Official Site](http://www.jrsoftware.org/isinfo.php) |
@@ -117,19 +220,19 @@ Warlock-Studio leverages [PyInstaller](https://www.pyinstaller.org/) and [Inno S
## Contributions
We welcome your contributions!
We warmly welcome community contributions!
1. **Fork** the repo.
1. **Fork** this repository.
2. **Create a branch** for your feature or fix.
3. **Submit a Pull Request** with a clear description of your changes.
3. **Submit a Pull Request** with a detailed explanation of your changes.
For bug reports, suggestions or questions, reach out at **[negroayub97@gmail.com](mailto:negroayub97@gmail.com)**.
For bug reports, feature suggestions, or inquiries, contact us at: **[negroayub97@gmail.com](mailto:negroayub97@gmail.com)**
Warlock-Studio combines cutting-edge AI with a powerful yet user-friendly interface—take your media to the next level! 🧙‍♂️
**Warlock-Studio** merges cutting-edge artificial intelligence with a powerful yet accessible interface—empowering creators to elevate their media effortlessly. 🧙‍♂️
---
## License
© 2025 Iván Eduardo Chavez Ayub
Licensed under the MIT License. Additional conditions are described in the [NOTICE](NOTICE.md) file.
Distributed under the MIT License. Additional terms are available in the [NOTICE](NOTICE.md) file.
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@@ -1,7 +1,7 @@
[Setup]
; Basic installation configuration
AppName=Warlock-Studio
AppVersion=2.0
AppName=Warlock-Studio 2.1
AppVersion=2.1
DefaultDirName={pf}\Warlock-Studio
DefaultGroupName=Warlock-Studio
OutputDir=.\Output
@@ -49,11 +49,11 @@ begin
MsgBox('© 2025 Iván Eduardo Chavez Ayub'#13#10 +
'Licensed under the MIT License. Additional conditions are described in the NOTICE file.'#13#10#13#10 +
'This software, Warlock-Studio, is distributed under the MIT License and extended with an additional NOTICE file.'#13#10 +
'This software, Warlock-Studio 2.1, is distributed under the MIT License and extended with an additional NOTICE file.'#13#10 +
'By installing or using this software, you agree to comply with both the MIT License and the additional terms specified in the NOTICE document.'#13#10#13#10 +
'*** PROJECT OVERVIEW ***'#13#10 +
'Warlock-Studio unifies the MedIA-Wizard and MedIA-Witch tools. It is developed by Iván Eduardo Chavez Ayub ("Ivan-Ayub97"), and is inspired by tools such as QualityScaler, FluidFrames, and RealScaler (originally developed by Djdefrag).'#13#10 +
'Warlock-Studio unifies the MedIA-Wizard and MedIA-Witch tools. It is developed by Iván Eduardo Chavez Ayub (@Ivan-Ayub97 on GitHub), and is based on tools such as QualityScaler, FluidFrames, and RealScaler originally developed by Djdefrag (@Djdefrag on GitHub).'#13#10 +
'Its main goal is to improve image resolution using AI-powered models with an intuitive interface.'#13#10#13#10 +
'*** INTEGRATED TECHNOLOGIES & LICENSES ***'#13#10 +
+422 -265
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@@ -26,9 +26,11 @@ from os.path import exists as os_path_exists
from os.path import expanduser as os_path_expanduser
from os.path import join as os_path_join
from os.path import splitext as os_path_splitext
from shutil import move as shutil_move
from shutil import rmtree as remove_directory
from subprocess import CalledProcessError
from subprocess import run as subprocess_run
from threading import Thread
from threading import Event, Thread
from time import sleep
from timeit import default_timer as timer
# GUI imports
@@ -71,6 +73,13 @@ from onnxruntime import InferenceSession
from PIL.Image import fromarray as pillow_image_fromarray
from PIL.Image import open as pillow_image_open
# Define supported file extensions
supported_image_extensions = [".jpg", ".jpeg",
".png", ".bmp", ".tiff", ".tif", ".webp"]
supported_video_extensions = [".mp4", ".avi",
".mkv", ".mov", ".wmv", ".flv", ".webm"]
supported_file_extensions = supported_image_extensions + supported_video_extensions
if sys.stdout is None:
sys.stdout = open(os_devnull, "w")
if sys.stderr is None:
@@ -84,12 +93,12 @@ def find_by_relative_path(relative_path: str) -> str:
app_name = "Warlock-Studio"
version = "2.0"
version = "2.1"
background_color = "#121212" # Negro grisáceo profundo
app_name_color = "#FF0E0E" # Blanco puro para el nombre de la app
widget_background_color = "#454242" # Rojo oscuro (Dark Red)
text_color = "#FFFFFF" # Blanco opaco para texto legible
app_name_color = "#ECD125" # Blanco puro para el nombre de la app
widget_background_color = "#960707" # Rojo oscuro (Dark Red)
text_color = "#F0EEEE" # Blanco opaco para texto legible
VRAM_model_usage = {
'RealESR_Gx4': 2.2,
@@ -219,21 +228,7 @@ little_textbox_width = 74
little_menu_width = 98
supported_file_extensions = [
'.heic', '.jpg', '.jpeg', '.JPG', '.JPEG', '.png',
'.PNG', '.webp', '.WEBP', '.bmp', '.BMP', '.tif',
'.tiff', '.TIF', '.TIFF', '.mp4', '.MP4', '.webm',
'.WEBM', '.mkv', '.MKV', '.flv', '.FLV', '.gif',
'.GIF', '.m4v', ',M4V', '.avi', '.AVI', '.mov',
'.MOV', '.qt', '.3gp', '.mpg', '.mpeg', ".vob"
]
supported_video_extensions = [
'.mp4', '.MP4', '.webm', '.WEBM', '.mkv', '.MKV',
'.flv', '.FLV', '.gif', '.GIF', '.m4v', ',M4V',
'.avi', '.AVI', '.mov', '.MOV', '.qt', '.3gp',
'.mpg', '.mpeg', ".vob"
]
# Remove duplicate definitions - using the ones defined earlier
# AI -------------------
@@ -273,23 +268,35 @@ class AI_upscale:
return 4
def _load_inferenceSession(self) -> None:
try:
# Check if model file exists
if not os_path_exists(self.AI_model_path):
raise FileNotFoundError(
f"AI model file not found: {self.AI_model_path}")
providers = ['DmlExecutionProvider']
providers = ['DmlExecutionProvider']
match self.directml_gpu:
case 'Auto': provider_options = [{"performance_preference": "high_performance"}]
case 'GPU 1': provider_options = [{"device_id": "0"}]
case 'GPU 2': provider_options = [{"device_id": "1"}]
case 'GPU 3': provider_options = [{"device_id": "2"}]
case 'GPU 4': provider_options = [{"device_id": "3"}]
match self.directml_gpu:
case 'Auto': provider_options = [{"performance_preference": "high_performance"}]
case 'GPU 1': provider_options = [{"device_id": "0"}]
case 'GPU 2': provider_options = [{"device_id": "1"}]
case 'GPU 3': provider_options = [{"device_id": "2"}]
case 'GPU 4': provider_options = [{"device_id": "3"}]
inference_session = InferenceSession(
path_or_bytes=self.AI_model_path,
providers=providers,
provider_options=provider_options,
)
inference_session = InferenceSession(
path_or_bytes=self.AI_model_path,
providers=providers,
provider_options=provider_options,
)
self.inferenceSession = inference_session
self.inferenceSession = inference_session
print(
f"[AI] Successfully loaded model: {os_path_basename(self.AI_model_path)}")
except Exception as e:
error_msg = f"Failed to load AI model {os_path_basename(self.AI_model_path)}: {str(e)}"
print(f"[AI ERROR] {error_msg}")
raise RuntimeError(error_msg)
# INTERNAL CLASS FUNCTIONS
@@ -593,34 +600,48 @@ class AI_interpolation:
self.inferenceSession = self._load_inferenceSession()
def _load_inferenceSession(self) -> InferenceSession:
try:
# Check if model file exists
if not os_path_exists(self.AI_model_path):
raise FileNotFoundError(
f"AI model file not found: {self.AI_model_path}")
providers = ['DmlExecutionProvider']
providers = ['DmlExecutionProvider']
match self.directml_gpu:
case 'Auto': provider_options = [{"performance_preference": "high_performance"}]
case 'GPU 1': provider_options = [{"device_id": "0"}]
case 'GPU 2': provider_options = [{"device_id": "1"}]
case 'GPU 3': provider_options = [{"device_id": "2"}]
case 'GPU 4': provider_options = [{"device_id": "3"}]
match self.directml_gpu:
case 'Auto': provider_options = [{"performance_preference": "high_performance"}]
case 'GPU 1': provider_options = [{"device_id": "0"}]
case 'GPU 2': provider_options = [{"device_id": "1"}]
case 'GPU 3': provider_options = [{"device_id": "2"}]
case 'GPU 4': provider_options = [{"device_id": "3"}]
inference_session = InferenceSession(
path_or_bytes=self.AI_model_path,
providers=providers,
provider_options=provider_options
)
inference_session = InferenceSession(
path_or_bytes=self.AI_model_path,
providers=providers,
provider_options=provider_options
)
return inference_session
print(
f"[AI] Successfully loaded interpolation model: {os_path_basename(self.AI_model_path)}")
return inference_session
except Exception as e:
error_msg = f"Failed to load AI interpolation model {os_path_basename(self.AI_model_path)}: {str(e)}"
print(f"[AI ERROR] {error_msg}")
raise RuntimeError(error_msg)
# INTERNAL CLASS FUNCTIONS
def get_image_mode(self, image: numpy_ndarray) -> str:
match image.shape:
case (rows, cols):
return "Grayscale"
case (rows, cols, channels) if channels == 3:
return "RGB"
case (rows, cols, channels) if channels == 4:
return "RGBA"
shape = image.shape
if len(shape) == 2: # Grayscale: 2D array (rows, cols)
return "Grayscale"
# RGB: 3D array with 3 channels
elif len(shape) == 3 and shape[2] == 3:
return "RGB"
# RGBA: 3D array with 4 channels
elif len(shape) == 3 and shape[2] == 4:
return "RGBA"
def get_image_resolution(self, image: numpy_ndarray) -> tuple:
height = image.shape[0]
@@ -1137,14 +1158,14 @@ def get_values_for_file_widget() -> tuple:
try:
input_resize_factor = int(
float(str(selected_input_resize_factor.get())))
except:
except (ValueError, TypeError):
input_resize_factor = 0
# Output resolution %
try:
output_resize_factor = int(
float(str(selected_output_resize_factor.get())))
except:
except (ValueError, TypeError):
output_resize_factor = 0
return upscale_factor, input_resize_factor, output_resize_factor
@@ -1152,9 +1173,8 @@ def get_values_for_file_widget() -> tuple:
def update_file_widget(a, b, c) -> None:
try:
global file_widget
file_widget
except:
selected_file_list = file_widget.get_selected_file_list()
except Exception:
return
upscale_factor, input_resize_factor, output_resize_factor = get_values_for_file_widget()
@@ -1303,7 +1323,7 @@ def create_active_button(
icon: CTkImage = None,
width: int = 140,
height: int = 30,
border_color: str = "#0096FF"
border_color: str = "#C11919"
) -> CTkButton:
return CTkButton(
@@ -1331,7 +1351,10 @@ def create_dir(name_dir: str) -> None:
os_makedirs(name_dir, mode=0o777)
def stop_thread() -> None: stop = 1 + "x"
def stop_thread() -> None:
"""Notifica al hilo de monitoreo que debe detenerse de forma segura."""
global stop_thread_flag
stop_thread_flag.set()
def image_read(file_path: str) -> numpy_ndarray:
@@ -1344,23 +1367,42 @@ def image_write(file_path: str, file_data: numpy_ndarray, file_extension: str =
def copy_file_metadata(original_file_path: str, upscaled_file_path: str) -> None:
exiftool_cmd = [
EXIFTOOL_EXE_PATH,
'-fast',
'-TagsFromFile',
original_file_path,
'-overwrite_original',
'-all:all',
'-unsafe',
'-largetags',
upscaled_file_path
]
try:
subprocess_run(exiftool_cmd, check=True, shell="False")
except:
pass
# Check if exiftool exists
if not os_path_exists(EXIFTOOL_EXE_PATH):
print("[ExifTool] ExifTool not found, skipping metadata copy")
return
# Check if files exist
if not os_path_exists(original_file_path):
print(f"[ExifTool] Original file not found: {original_file_path}")
return
if not os_path_exists(upscaled_file_path):
print(f"[ExifTool] Upscaled file not found: {upscaled_file_path}")
return
exiftool_cmd = [
EXIFTOOL_EXE_PATH,
'-fast',
'-TagsFromFile',
original_file_path,
'-overwrite_original',
'-all:all',
'-unsafe',
'-largetags',
upscaled_file_path
]
result = subprocess_run(exiftool_cmd, check=True,
shell=False, capture_output=True, text=True)
print(f"[ExifTool] Successfully copied metadata")
except CalledProcessError as e:
print(
f"[ExifTool] ExifTool failed: {e.stderr if e.stderr else str(e)}")
except Exception as e:
print(f"[ExifTool] Could not copy metadata: {str(e)}")
def prepare_output_image_filename(
@@ -1547,45 +1589,88 @@ def extract_video_frames(
selected_image_extension: str
) -> list[str]:
# FluidFrames-compatible implementation
create_dir(target_directory)
try:
create_dir(target_directory)
frames_number_to_save = cpu_number * ECTRACTION_FRAMES_FOR_CPU
video_capture = opencv_VideoCapture(video_path)
frame_count = int(video_capture.get(CAP_PROP_FRAME_COUNT))
# Check if video file exists
if not os_path_exists(video_path):
raise FileNotFoundError(f"Video file not found: {video_path}")
extracted_frames = []
extracted_frames_paths = []
video_frames_list = []
frame_index = 0
frames_number_to_save = cpu_number * ECTRACTION_FRAMES_FOR_CPU
video_capture = opencv_VideoCapture(video_path)
for frame_number in range(frame_count):
success, frame = video_capture.read()
if not success:
break
frame_path = f"{target_directory}{os_separator}frame_{frame_number:03d}{selected_image_extension}"
frame = AI_instance.resize_with_input_factor(frame)
extracted_frames.append(frame)
extracted_frames_paths.append(frame_path)
video_frames_list.append(frame_path)
# Check if video was opened successfully
if not video_capture.isOpened():
raise ValueError(f"Could not open video file: {video_path}")
if len(extracted_frames) == frames_number_to_save:
percentage_extraction = (frame_number / frame_count) * 100
write_process_status(
process_status_q, f"{file_number}. Extracting video frames ({round(percentage_extraction, 2)}%)")
save_extracted_frames(extracted_frames_paths,
extracted_frames, cpu_number)
extracted_frames = []
extracted_frames_paths = []
frame_count = int(video_capture.get(CAP_PROP_FRAME_COUNT))
frame_index += 1
# Check if frame count is valid
if frame_count <= 0:
raise ValueError(
f"Invalid frame count ({frame_count}) for video: {video_path}")
video_capture.release()
extracted_frames = []
extracted_frames_paths = []
video_frames_list = []
frame_index = 0
if len(extracted_frames) > 0:
save_extracted_frames(extracted_frames_paths,
extracted_frames, cpu_number)
for frame_number in range(frame_count):
success, frame = video_capture.read()
if not success:
if frame_number == 0:
raise ValueError(
f"Could not read any frames from video: {video_path}")
print(
f"Warning: Could not read frame {frame_number}, stopping extraction")
break
return video_frames_list
try:
frame_path = f"{target_directory}{os_separator}frame_{frame_number:03d}{selected_image_extension}"
frame = AI_instance.resize_with_input_factor(frame)
extracted_frames.append(frame)
extracted_frames_paths.append(frame_path)
video_frames_list.append(frame_path)
except Exception as e:
print(
f"Warning: Error processing frame {frame_number}: {str(e)}")
continue
if len(extracted_frames) == frames_number_to_save:
percentage_extraction = (frame_number / frame_count) * 100
write_process_status(
process_status_q, f"{file_number}. Extracting video frames ({round(percentage_extraction, 2)}%)")
try:
save_extracted_frames(extracted_frames_paths,
extracted_frames, cpu_number)
except Exception as e:
print(f"Warning: Error saving frames batch: {str(e)}")
extracted_frames = []
extracted_frames_paths = []
frame_index += 1
video_capture.release()
if len(extracted_frames) > 0:
try:
save_extracted_frames(extracted_frames_paths,
extracted_frames, cpu_number)
except Exception as e:
print(f"Warning: Error saving final frames batch: {str(e)}")
if len(video_frames_list) == 0:
raise ValueError(
f"No frames were successfully extracted from video: {video_path}")
return video_frames_list
except Exception as e:
if 'video_capture' in locals():
video_capture.release()
write_process_status(
process_status_q, f"{ERROR_STATUS}Error extracting frames from {os_path_basename(video_path)}: {str(e)}")
raise
def video_encoding(
@@ -1595,77 +1680,155 @@ def video_encoding(
upscaled_frame_paths: list[str],
selected_video_codec: str,
) -> None:
if "x264" in selected_video_codec:
codec = "libx264"
elif "x265" in selected_video_codec:
codec = "libx265"
else:
codec = selected_video_codec
txt_path = f"{os_path_splitext(video_output_path)[0]}.txt"
no_audio_path = f"{os_path_splitext(video_output_path)[0]}_no_audio{os_path_splitext(video_output_path)[1]}"
video_fps = str(get_video_fps(video_path))
# Cleaning files from previous encoding
if os_path_exists(no_audio_path):
os_remove(no_audio_path)
if os_path_exists(txt_path):
os_remove(txt_path)
# Create a file .txt with all upscaled video frames paths || this file is essential
with os_fdopen(os_open(txt_path, O_WRONLY | O_CREAT, 0o777), 'w', encoding="utf-8") as txt:
for frame_path in upscaled_frame_paths:
txt.write(f"file '{frame_path}' \n")
# Create the upscaled video without audio
print(f"[FFMPEG] ENCODING ({codec})")
try:
encoding_command = [
FFMPEG_EXE_PATH,
"-y",
"-loglevel", "error",
"-f", "concat",
"-safe", "0",
"-r", video_fps,
"-i", txt_path,
"-c:v", codec,
"-vf", "scale=in_range=full:out_range=limited,format=yuv420p",
"-color_range", "tv",
"-b:v", "12000k",
no_audio_path
]
subprocess_run(encoding_command, check=True, shell="False")
# Validate inputs
if not upscaled_frame_paths:
raise ValueError("No frame paths provided for video encoding")
# Check if all frame files exist
missing_frames = [
path for path in upscaled_frame_paths if not os_path_exists(path)]
if missing_frames:
raise FileNotFoundError(
f"Missing {len(missing_frames)} frame files. First missing: {missing_frames[0]}")
if "x264" in selected_video_codec:
codec = "libx264"
elif "x265" in selected_video_codec:
codec = "libx265"
else:
codec = selected_video_codec
txt_path = f"{os_path_splitext(video_output_path)[0]}.txt"
no_audio_path = f"{os_path_splitext(video_output_path)[0]}_no_audio{os_path_splitext(video_output_path)[1]}"
try:
video_fps = str(get_video_fps(video_path))
if float(video_fps) <= 0:
raise ValueError(f"Invalid frame rate: {video_fps}")
except Exception as e:
print(
f"Warning: Could not get video FPS, using default 30.0: {str(e)}")
video_fps = "30.0"
# Cleaning files from previous encoding
if os_path_exists(no_audio_path):
os_remove(no_audio_path)
if os_path_exists(txt_path):
os_remove(txt_path)
except:
# Create a file .txt with all upscaled video frames paths || this file is essential
try:
with os_fdopen(os_open(txt_path, O_WRONLY | O_CREAT, 0o777), 'w', encoding="utf-8") as txt:
for frame_path in upscaled_frame_paths:
# Ensure the path exists before writing to file
if os_path_exists(frame_path):
txt.write(f"file '{frame_path}' \n")
else:
print(f"Warning: Frame file not found: {frame_path}")
except Exception as e:
raise RuntimeError(f"Failed to create frame list file: {str(e)}")
# Create the upscaled video without audio
print(f"[FFMPEG] ENCODING ({codec})")
try:
# Check if ffmpeg exists
if not os_path_exists(FFMPEG_EXE_PATH):
raise FileNotFoundError("FFmpeg executable not found")
encoding_command = [
FFMPEG_EXE_PATH,
"-y",
"-loglevel", "error",
"-f", "concat",
"-safe", "0",
"-r", video_fps,
"-i", txt_path,
"-c:v", codec,
"-vf", "scale=in_range=full:out_range=limited,format=yuv420p",
"-color_range", "tv",
"-movflags", "+faststart",
"-b:v", "12000k",
no_audio_path
]
result = subprocess_run(
encoding_command, check=True, shell=False, capture_output=True, text=True)
# Check if output file was created successfully
if not os_path_exists(no_audio_path):
raise RuntimeError(
"Video encoding completed but output file was not created")
if os_path_exists(txt_path):
os_remove(txt_path)
print(f"[FFMPEG] Video encoding completed successfully")
except subprocess.CalledProcessError as e:
error_msg = f"FFmpeg encoding failed: {e.stderr if e.stderr else str(e)}"
write_process_status(
process_status_q,
f"{ERROR_STATUS}{error_msg}\nHave you selected a codec compatible with your GPU? If the issue persists, try selecting 'x264'."
)
return
except Exception as e:
write_process_status(
process_status_q,
f"{ERROR_STATUS}An error occurred during video encoding: {str(e)} \nHave you selected a codec compatible with your GPU? If the issue persists, try selecting 'x264'."
)
return
# Copy the audio from original video
print("[FFMPEG] AUDIO PASSTHROUGH")
audio_passthrough_command = [
FFMPEG_EXE_PATH,
"-y",
"-loglevel", "error",
"-i", video_path,
"-i", no_audio_path,
"-c:v", "copy",
"-map", "1:v:0",
"-map", "0:a?",
"-c:a", "copy",
video_output_path
]
try:
result = subprocess_run(
audio_passthrough_command, check=True, shell=False, capture_output=True, text=True)
if os_path_exists(no_audio_path):
os_remove(no_audio_path)
print(f"[FFMPEG] Audio passthrough completed successfully")
except subprocess.CalledProcessError as e:
print(
f"[FFMPEG] Audio passthrough error: {e.stderr if e.stderr else str(e)}")
# If audio passthrough fails, just copy the no-audio version
if os_path_exists(no_audio_path):
try:
shutil_move(no_audio_path, video_output_path)
print(
f"[FFMPEG] Using video without audio due to passthrough failure")
except Exception as move_error:
print(
f"[FFMPEG] Failed to move no-audio file: {str(move_error)}")
except Exception as e:
print(f"[FFMPEG] Audio passthrough error: {str(e)}")
# If audio passthrough fails, just copy the no-audio version
if os_path_exists(no_audio_path):
try:
shutil_move(no_audio_path, video_output_path)
print(
f"[FFMPEG] Using video without audio due to passthrough failure")
except Exception as move_error:
print(
f"[FFMPEG] Failed to move no-audio file: {str(move_error)}")
except Exception as e:
write_process_status(
process_status_q,
f"{ERROR_STATUS}An error occurred during video encoding. \n Have you selected a codec compatible with your GPU? If the issue persists, try selecting 'x264'."
f"{ERROR_STATUS}Video encoding failed: {str(e)}"
)
# Copy the audio from original video
print("[FFMPEG] AUDIO PASSTHROUGH")
audio_passthrough_command = [
FFMPEG_EXE_PATH,
"-y",
"-loglevel", "error",
"-i", video_path,
"-i", no_audio_path,
"-c:v", "copy",
"-map", "1:v:0",
"-map", "0:a?",
"-c:a", "copy",
video_output_path
]
try:
subprocess_run(audio_passthrough_command, check=True, shell="False")
if os_path_exists(no_audio_path):
os_remove(no_audio_path)
except:
pass
def check_video_upscaling_resume(
target_directory: str,
@@ -1776,41 +1939,53 @@ def blend_images_and_save(
starting_image, starting_image_importance, upscaled_image, upscaled_image_importance, 0)
image_write(target_path, interpolated_image, file_extension)
except:
except Exception as e:
print(
f"[BLEND] Blending failed, saving original upscaled image: {str(e)}")
image_write(target_path, upscaled_image, file_extension)
# Core functions ------------------------
def check_upscale_steps() -> None:
"""Monitorea el estado del proceso de escalado en un hilo separado."""
global stop_thread_flag
sleep(1)
try:
while True:
while not stop_thread_flag.is_set():
try:
actual_step = read_process_status()
if actual_step == COMPLETED_STATUS:
info_message.set(f"All files completed!")
stop_upscale_process()
stop_thread()
stop_thread_flag.set() # Señaliza la finalización del hilo
break # Sal del bucle
elif actual_step == STOP_STATUS:
info_message.set(f"Magic stopped")
stop_upscale_process()
stop_thread()
stop_thread_flag.set() # Señaliza la finalización del hilo
break # Sal del bucle
elif ERROR_STATUS in actual_step:
info_message.set(f"Error while upscaling :(")
error_to_show = actual_step.replace(ERROR_STATUS, "")
show_error_message(error_to_show.strip())
stop_thread()
stop_thread_flag.set() # Señaliza la finalización del hilo
break # Sal del bucle
else:
info_message.set(actual_step)
sleep(1)
except:
place_upscale_button()
except Exception as e:
# Si hay un error al leer la cola, el proceso principal probablemente murió.
print(f"[MONITOR] Error reading process status: {str(e)}")
# Sal del bucle para terminar el hilo.
break
# Se asegura de que el botón de re-inicio aparezca al final
place_upscale_button()
def read_process_status() -> str:
@@ -1829,7 +2004,7 @@ def stop_upscale_process() -> None:
global process_upscale_orchestrator
try:
process_upscale_orchestrator
except:
except NameError:
pass
else:
process_upscale_orchestrator.kill()
@@ -1925,19 +2100,26 @@ def fluidframes_interpolation_pipeline(
current_file_number = file_number + 1
# Branch between video and image: only video gets interpolation
if check_if_file_is_video(file_path):
fluidframes_video_interpolate(
process_status_q, file_path, current_file_number, selected_output_path, AI_instance,
selected_AI_model, frame_gen_factor, slowmotion, selected_image_extension, selected_video_extension,
selected_video_codec, input_resize_factor, output_resize_factor, cpu_number, selected_keep_frames
)
try:
fluidframes_video_interpolate(
process_status_q, file_path, current_file_number, selected_output_path, AI_instance,
selected_AI_model, frame_gen_factor, slowmotion, selected_image_extension, selected_video_extension,
selected_video_codec, input_resize_factor, output_resize_factor, cpu_number, selected_keep_frames
)
except Exception as file_error:
write_process_status(
process_status_q, f"{ERROR_STATUS}Error processing {os_path_basename(file_path)}: {str(file_error)}")
continue # Continue with next file
else:
# If an image, just no-op/fail, or could add image interpolation, but that's not FluidFrames
write_process_status(
process_status_q, f"{current_file_number}. File is not a video; skipping.")
process_status_q, f"{current_file_number}. File is not a video; skipping interpolation for image files.")
write_process_status(process_status_q, f"{COMPLETED_STATUS}")
except Exception as exception:
error_msg = str(exception)
print(f"Error in FluidFrames interpolation pipeline: {error_msg}")
write_process_status(
process_status_q, f"{ERROR_STATUS} {str(exception)}")
process_status_q, f"{ERROR_STATUS}Interpolation error: {error_msg}")
# Helper for generation options string -> factor/slowmotion
# (straight copy from FluidFrames.py, rename as needed)
@@ -2046,72 +2228,25 @@ def fluidframes_video_interpolate(
end_timer = timer()
processing_time = end_timer - start_timer
global_processing_times_list.append(processing_time)
# Step 5. Save/copy/cleanup
if not selected_keep_frames:
if os_path_exists(target_directory):
remove_directory(target_directory)
# Step 5. Save/copy/cleanup - cleanup handled at end of process
# Step 6. Video encoding
write_process_status(
process_status_q, f"{file_number}. Encoding frame-generated video")
video_encoding(
process_status_q, video_path, video_output_path, total_frames_paths, frame_gen_factor, slowmotion, selected_video_codec)
process_status_q, video_path, video_output_path, total_frames_paths, selected_video_codec)
copy_file_metadata(video_path, video_output_path)
# Removed invalid global declarations (because they are parameters)
if user_input_checks():
info_message.set("Loading")
cpu_number = int(os_cpu_count()/2)
print("=" * 50)
print("> Starting upscale:")
print(f" Files to upscale: {len(selected_file_list)}")
print(f" Output path: {(selected_output_path.get())}")
print(f" Selected AI model: {selected_AI_model}")
print(f" Selected GPU: {selected_gpu}")
print(f" AI multithreading: {selected_AI_multithreading}")
print(f" Blending factor: {selected_blending_factor}")
print(f" Selected image output extension: {selected_image_extension}")
print(f" Selected video output extension: {selected_video_extension}")
print(f" Selected video output codec: {selected_video_codec}")
print(
f" Tiles resolution for selected GPU VRAM: {tiles_resolution}x{tiles_resolution}px")
print(f" Input resize factor: {int(input_resize_factor * 100)}%")
print(f" Output resize factor: {int(output_resize_factor * 100)}%")
print(f" Cpu number: {cpu_number}")
print(f" Save frames: {selected_keep_frames}")
print("=" * 50)
place_stop_button()
process_upscale_orchestrator = Process(
target=upscale_orchestrator,
args=(
process_status_q,
selected_file_list,
selected_output_path.get(),
selected_AI_model,
selected_AI_multithreading,
input_resize_factor,
output_resize_factor,
selected_gpu,
tiles_resolution,
selected_blending_factor,
selected_keep_frames,
selected_image_extension,
selected_video_extension,
selected_video_codec,
cpu_number,
)
)
process_upscale_orchestrator.start()
thread_wait = Thread(target=check_upscale_steps)
thread_wait.start()
# Step 7. Cleanup after video interpolation processing
if not selected_keep_frames and os_path_exists(target_directory):
try:
remove_directory(target_directory)
except Exception as e:
print(
f"Warning: Could not remove directory {target_directory}: {str(e)}")
# ORCHESTRATOR
def upscale_orchestrator(
process_status_q: multiprocessing_Queue,
selected_file_list: list,
@@ -2267,7 +2402,7 @@ def upscale_video(
try:
average_processing_time = numpy_mean(global_processing_times_list)
except:
except Exception:
average_processing_time = 0.0
remaining_frames = frames_to_upscale_counter
@@ -2455,9 +2590,9 @@ def upscale_video(
# 1.Preparation
target_directory = prepare_output_video_directory_name(
video_path, selected_output_path, selected_AI_model, input_resize_factor, output_resize_factor, selected_blending_factor)
video_path, selected_output_path, selected_AI_model, 1, False, input_resize_factor, output_resize_factor)
video_output_path = prepare_output_video_filename(video_path, selected_output_path, selected_AI_model,
input_resize_factor, output_resize_factor, selected_video_extension, selected_blending_factor)
1, False, input_resize_factor, output_resize_factor, selected_video_extension)
# 2. Resume upscaling OR Extract video frames
video_upscale_continue = check_video_upscaling_resume(
@@ -2471,7 +2606,7 @@ def upscale_video(
write_process_status(
process_status_q, f"{file_number}. Extracting video frames")
extracted_frames_paths = extract_video_frames(
process_status_q, file_number, target_directory, video_path, cpu_number, half_frames=False)
process_status_q, file_number, target_directory, AI_upscale_instance_list[0], video_path, cpu_number, ".jpg")
upscaled_frame_paths = [prepare_output_video_frame_filename(
frame_path, selected_AI_model, input_resize_factor, output_resize_factor, selected_blending_factor) for frame_path in extracted_frames_paths]
@@ -2503,7 +2638,11 @@ def upscale_video(
# 7. Delete frames folder
if selected_keep_frames == False:
if os_path_exists(target_directory):
remove_directory(target_directory)
try:
remove_directory(target_directory)
except Exception as e:
print(
f"Warning: Could not remove directory {target_directory}: {str(e)}")
# GUI utils function ---------------------------
@@ -2523,7 +2662,7 @@ def user_input_checks() -> bool:
# Selected files
try:
selected_file_list = file_widget.get_selected_file_list()
except:
except Exception:
info_message.set("Please select a file")
return False
@@ -2540,7 +2679,7 @@ def user_input_checks() -> bool:
try:
input_resize_factor = int(
float(str(selected_input_resize_factor.get())))
except:
except (ValueError, TypeError):
info_message.set("Input resolution % must be a number")
return False
@@ -2554,7 +2693,7 @@ def user_input_checks() -> bool:
try:
output_resize_factor = int(
float(str(selected_output_resize_factor.get())))
except:
except (ValueError, TypeError):
info_message.set("Output resolution % must be a number")
return False
@@ -2564,22 +2703,25 @@ def user_input_checks() -> bool:
info_message.set("Output resolution % must be a value > 0")
return False
# VRAM limiter
# VRAM limiter
try:
tiles_resolution = 100 * int(float(str(selected_VRAM_limiter.get())))
except:
info_message.set("GPU VRAM value must be a number")
return False
vram_gb = int(float(str(selected_VRAM_limiter.get())))
if vram_gb <= 0:
info_message.set("GPU VRAM value must be a value > 0")
return False
if tiles_resolution > 0:
vram_multiplier = VRAM_model_usage.get(selected_AI_model)
if vram_multiplier is None:
vram_multiplier = 1 # Default for interpolation models or unknowns
selected_vram = (vram_multiplier *
int(float(str(selected_VRAM_limiter.get()))))
tiles_resolution = int(selected_vram * 100)
else:
info_message.set("GPU VRAM value must be a value > 0")
# El cálculo original parece confuso. Esta es una interpretación más clara:
# Se asume que el VRAM Limiter es la VRAM en GB y se multiplica por un factor y 100.
# Si el modelo 'RealESR_Gx4' (factor 2.2) y VRAM es 4GB, tiles_resolution sería ~880.
selected_vram_factor = vram_multiplier * vram_gb
tiles_resolution = int(selected_vram_factor * 100)
except (ValueError, TypeError):
info_message.set("GPU VRAM value must be a number")
return False
return True
@@ -2694,7 +2836,7 @@ def clear_dynamic_menus() -> None:
widget_info = widget.place_info()
if widget_info and float(widget_info.get('rely', 0)) == row2:
widget.place_forget()
except:
except Exception:
pass
@@ -3507,7 +3649,7 @@ class SplashScreen(CTkToplevel):
)
has_banner = True
except Exception as e:
print(f"Could not load splash banner: {e}")
print(f"[SPLASH] Could not load splash banner: {e}")
has_banner = False
window_height = 200 # Smaller height if no banner
@@ -3651,6 +3793,21 @@ if __name__ == "__main__":
selected_frame_generation_option = "OFF" # Initialize frame generation option
# Initialize global variables that are used in video processing
global stop_thread_flag
global global_processing_times_list
global global_upscaled_frames_paths
global global_can_i_update_status
global output_resize_factor
global tiles_resolution
stop_thread_flag = Event()
global_processing_times_list = []
global_upscaled_frames_paths = []
global_can_i_update_status = False
output_resize_factor = 1.0
tiles_resolution = 800 # Default value
selected_input_resize_factor.set(default_input_resize_factor)
selected_output_resize_factor.set(default_output_resize_factor)
selected_VRAM_limiter.set(default_VRAM_limiter)
+3 -3
View File
@@ -1,16 +1,16 @@
# -*- mode: python ; coding: utf-8 -*-
# -*- mode: python ; coding: utf-8 -*-
a = Analysis(
['Warlock-Studio.py'],
pathex=[],
binaries=[],
datas=[('AI-onnx', 'AI-onnx'),('rsc', 'rsc'), ('Assets', 'Assets')],
datas=[('AI-onnx', 'AI-onnx'), ('Assets', 'Assets'), ('rsc', 'rsc')],
hiddenimports=[],
hookspath=[],
hooksconfig={},
runtime_hooks=[],
excludes=[],
excludes=['nltk', 'scipy', 'scipy.stats', 'scipy.stats.distributions', 'scipy.stats._distn_infrastructure'],
noarchive=False,
optimize=0,
)