fb28fc8cdad2d74ae9da4871b11f80663616b976
- fixed host getting team ID 0 - fixed clients not spawning if their ID is 0 (= if playing a non-combat mission before IDs have been assigned) - fixed host's character taking part in the job assignment of both teams
Description
No description provided
Languages
C#
63.2%
C
26.8%
C++
5.9%
Shell
1.1%
Makefile
0.8%
Other
1.9%