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f931d81aed357462184a9a720fcef86ea45ff1ce
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Events
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History
Joonas Rikkonen f931d81aed Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
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Missions
Mission refactoring (mission prefabs) and option to select which types of missions can be selected when mission type is set to random (TODO: a way to set the allowed types from the UI).
2018-05-17 23:45:29 +03:00
ArtifactEvent.cs
Increased the minimum distance between monster spawns and subs (20 000 units in monster events, 30% of the width of the level in monster missions). Closes #63 and closes #151
2017-12-14 20:01:45 +02:00
EventManager.cs
MP campaign fixes
2017-09-13 20:34:10 +03:00
MonsterEvent.cs
Fixed monsters being able to spawn under the ocean floor. Closes #319
2018-03-06 12:13:08 +02:00
ScriptedEvent.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
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