- Input fields for vectors & colors in SerializableEntityEditor. - SerializableProperty tooltips. - GUINumberInput supports floats. - EditingHUD for structures (atm the only editable property is the color of the sprite)
403 lines
18 KiB
C#
403 lines
18 KiB
C#
using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Microsoft.Xna.Framework.Graphics;
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namespace Barotrauma
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{
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class SerializableEntityEditor : GUIComponent
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{
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private static readonly string[] vectorComponentLabels = { "X", "Y", "Z", "W" };
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private static readonly string[] rectComponentLabels = { "X", "Y", "Width", "Height" };
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private static readonly string[] colorComponentLabels = { "R", "G", "B", "A" };
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//private GUIComponent editingHUD;
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public SerializableEntityEditor(ISerializableEntity entity, bool inGame, GUIComponent parent, bool showName) : base("")
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{
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List<SerializableProperty> editableProperties = inGame ?
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SerializableProperty.GetProperties<InGameEditable>(entity) :
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SerializableProperty.GetProperties<Editable>(entity);
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if (parent != null)
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parent.AddChild(this);
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/*int requiredItemCount = 0;
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if (!inGame)
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{
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foreach (ItemComponent ic in components)
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{
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requiredItemCount += ic.requiredItems.Count;
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}
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}
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foreach (var objectProperty in editableProperties)
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{
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var editable = objectProperty.Attributes.OfType<Editable>().FirstOrDefault();
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if (editable != null) height += (int)(Math.Ceiling(editable.MaxLength / 40.0f) * 18.0f) + 5;
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}
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editingHUD = new GUIFrame(new Rectangle(0, 0, 0, 0), null, parent);
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editingHUD.Padding = new Vector4(10, 0, 0, 10);
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editingHUD.UserData = this;*/
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if (showName)
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{
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new GUITextBlock(new Rectangle(0, 0, 100, 20), entity.Name, "",
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Alignment.TopLeft, Alignment.TopLeft, this, false, GUI.Font);
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}
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int y = 30, padding = 10;
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foreach (var property in editableProperties)
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{
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//int boxHeight = 18;
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//var editable = property.Attributes.OfType<Editable>().FirstOrDefault();
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//if (editable != null) boxHeight = (int)(Math.Ceiling(editable.MaxLength / 40.0f) * 18.0f);
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object value = property.GetValue();
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GUIComponent propertyField = null;
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if (value is bool)
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{
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propertyField = CreateBoolField(entity, property, (bool)value, y, this);
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}
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else if (value.GetType().IsEnum)
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{
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propertyField = CreateEnumField(entity, property, value, y, this);
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}
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else if (value is string)
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{
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propertyField = CreateStringField(entity, property, (string)value, y, this);
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}
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else if (value is int)
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{
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propertyField = CreateIntField(entity, property, (int)value, y, this);
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}
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else if (value is float)
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{
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propertyField = CreateFloatField(entity, property, (float)value, y, this);
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}
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else if (value is Vector2)
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{
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propertyField = CreateVector2Field(entity, property, (Vector2)value, y, this);
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}
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else if (value is Vector3)
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{
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propertyField = CreateVector3Field(entity, property, (Vector3)value, y, this);
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}
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else if (value is Vector4)
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{
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propertyField = CreateVector4Field(entity, property, (Vector4)value, y, this);
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}
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else if (value is Color)
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{
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propertyField = CreateColorField(entity, property, (Color)value, y, this);
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}
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if (propertyField != null)
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{
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y += propertyField.Rect.Height + padding;
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}
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}
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SetDimensions(new Point(Rect.Width, children.Last().Rect.Bottom - Rect.Y + 10), false);
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}
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public override void Draw(SpriteBatch spriteBatch)
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{
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base.Draw(spriteBatch);
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DrawChildren(spriteBatch);
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}
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private GUIComponent CreateBoolField(ISerializableEntity entity, SerializableProperty property, bool value, int yPos, GUIComponent parent)
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{
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GUITickBox propertyTickBox = new GUITickBox(new Rectangle(10, yPos, 18, 18), property.Name, Alignment.Left, parent);
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propertyTickBox.Font = GUI.SmallFont;
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propertyTickBox.Selected = value;
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propertyTickBox.ToolTip = property.GetAttribute<Editable>().ToolTip;
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propertyTickBox.OnSelected = (tickBox) =>
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{
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if (property.TrySetValue(tickBox.Selected))
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{
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TrySendNetworkUpdate(entity, property);
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}
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return true;
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};
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return propertyTickBox;
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}
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private GUIComponent CreateIntField(ISerializableEntity entity, SerializableProperty property, int value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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GUINumberInput numberInput = new GUINumberInput(new Rectangle(180, yPos, 0, 18), "", GUINumberInput.NumberType.Int, Alignment.Left, parent);
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numberInput.ToolTip = property.GetAttribute<Editable>().ToolTip;
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numberInput.Font = GUI.SmallFont;
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var editableAttribute = property.GetAttribute<Editable>();
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numberInput.MinValueInt = editableAttribute.MinValueInt;
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numberInput.MaxValueInt = editableAttribute.MaxValueInt;
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numberInput.IntValue = value;
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numberInput.OnValueChanged += (numInput) =>
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{
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if (property.TrySetValue(numInput.IntValue))
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{
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TrySendNetworkUpdate(entity, property);
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}
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};
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return numberInput;
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}
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private GUIComponent CreateFloatField(ISerializableEntity entity, SerializableProperty property, float value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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GUINumberInput numberInput = new GUINumberInput(new Rectangle(180, yPos, 0, 18), "", GUINumberInput.NumberType.Float, Alignment.Left, parent);
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numberInput.ToolTip = property.GetAttribute<Editable>().ToolTip;
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numberInput.Font = GUI.SmallFont;
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var editableAttribute = property.GetAttribute<Editable>();
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numberInput.MinValueFloat = editableAttribute.MinValueFloat;
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numberInput.MaxValueFloat = editableAttribute.MaxValueFloat;
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numberInput.FloatValue = value;
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numberInput.OnValueChanged += (numInput) =>
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{
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if (property.TrySetValue(numInput.FloatValue))
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{
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TrySendNetworkUpdate(entity, property);
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}
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};
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return numberInput;
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}
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private GUIComponent CreateEnumField(ISerializableEntity entity, SerializableProperty property, object value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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GUIDropDown enumDropDown = new GUIDropDown(new Rectangle(180, yPos, 0, 18), "", "", Alignment.TopLeft, parent);
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enumDropDown.ToolTip = property.GetAttribute<Editable>().ToolTip;
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foreach (object enumValue in Enum.GetValues(value.GetType()))
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{
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var enumTextBlock = new GUITextBlock(new Rectangle(0, 0, 200, 25), enumValue.ToString(), "", enumDropDown);
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enumTextBlock.UserData = enumValue;
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}
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enumDropDown.OnSelected += (selected, val) =>
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{
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if (property.TrySetValue(val))
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{
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TrySendNetworkUpdate(entity, property);
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}
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return true;
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};
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enumDropDown.SelectItem(value);
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return enumDropDown;
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}
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private GUIComponent CreateStringField(ISerializableEntity entity, SerializableProperty property, string value, int yPos, GUIComponent parent)
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{
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int boxHeight = 18;
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var editable = property.GetAttribute<Editable>();
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boxHeight = (int)(Math.Ceiling(editable.MaxLength / 40.0f) * boxHeight);
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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GUITextBox propertyBox = new GUITextBox(new Rectangle(0, yPos, 250, boxHeight), Alignment.Right, "", parent);
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propertyBox.ToolTip = editable.ToolTip;
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propertyBox.Font = GUI.SmallFont;
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propertyBox.Text = value;
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propertyBox.OnEnterPressed = (textBox, text) =>
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{
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if (property.TrySetValue(value))
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{
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TrySendNetworkUpdate(entity, property);
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}
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return true;
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};
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return propertyBox;
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}
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private GUIComponent CreateVector2Field(ISerializableEntity entity, SerializableProperty property, Vector2 value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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for (int i = 0; i < 2; i++)
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{
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new GUITextBlock(new Rectangle(140 + i * 70, yPos, 100, 18), vectorComponentLabels[i], "", Alignment.TopLeft, Alignment.CenterLeft, parent, false, GUI.SmallFont);
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GUINumberInput numberInput = new GUINumberInput(new Rectangle(160 + i * 70, yPos, 45, 18), "", GUINumberInput.NumberType.Float, Alignment.Left, parent);
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numberInput.Font = GUI.SmallFont;
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int comp = i;
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numberInput.OnValueChanged += (numInput) =>
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{
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Vector2 newVal = (Vector2)property.GetValue();
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if (comp == 0)
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newVal.X = numInput.FloatValue;
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else
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newVal.Y = numInput.FloatValue;
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if (property.TrySetValue(newVal))
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{
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TrySendNetworkUpdate(entity, property);
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}
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};
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}
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return label;
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}
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private GUIComponent CreateVector3Field(ISerializableEntity entity, SerializableProperty property, Vector3 value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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for (int i = 0; i < 3; i++)
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{
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new GUITextBlock(new Rectangle(140 + i * 70, yPos, 100, 18), vectorComponentLabels[i], "", Alignment.TopLeft, Alignment.CenterLeft, parent, false, GUI.SmallFont);
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GUINumberInput numberInput = new GUINumberInput(new Rectangle(160 + i * 70, yPos, 45, 18), "", GUINumberInput.NumberType.Float, Alignment.Left, parent);
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numberInput.Font = GUI.SmallFont;
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int comp = i;
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numberInput.OnValueChanged += (numInput) =>
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{
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Vector3 newVal = (Vector3)property.GetValue();
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if (comp == 0)
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newVal.X = numInput.FloatValue;
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else if (comp == 1)
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newVal.Y = numInput.FloatValue;
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else
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newVal.Z = numInput.FloatValue;
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if (property.TrySetValue(newVal))
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{
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TrySendNetworkUpdate(entity, property);
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}
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};
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}
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return label;
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}
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private GUIComponent CreateVector4Field(ISerializableEntity entity, SerializableProperty property, Vector4 value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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for (int i = 0; i < 4; i++)
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{
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new GUITextBlock(new Rectangle(140 + i * 70, yPos, 100, 18), vectorComponentLabels[i], "", Alignment.TopLeft, Alignment.CenterLeft, parent, false, GUI.SmallFont);
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GUINumberInput numberInput = new GUINumberInput(new Rectangle(160 + i * 70, yPos, 45, 18), "", GUINumberInput.NumberType.Float, Alignment.Left, parent);
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numberInput.Font = GUI.SmallFont;
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int comp = i;
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numberInput.OnValueChanged += (numInput) =>
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{
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Vector4 newVal = (Vector4)property.GetValue();
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if (comp == 0)
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newVal.X = numInput.FloatValue;
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else if (comp == 1)
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newVal.Y = numInput.FloatValue;
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else if (comp == 2)
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newVal.Z = numInput.FloatValue;
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else
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newVal.W = numInput.FloatValue;
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if (property.TrySetValue(newVal))
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{
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TrySendNetworkUpdate(entity, property);
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}
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};
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}
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return label;
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}
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private GUIComponent CreateColorField(ISerializableEntity entity, SerializableProperty property, Color value, int yPos, GUIComponent parent)
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{
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var label = new GUITextBlock(new Rectangle(0, yPos, 100, 18), property.Name, "", Alignment.TopLeft, Alignment.Left, parent, false, GUI.SmallFont);
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label.ToolTip = property.GetAttribute<Editable>().ToolTip;
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var colorBoxBack = new GUIFrame(new Rectangle(110 - 1, yPos - 1, 25 + 2, 18 + 2), Color.Black, Alignment.TopLeft, null, parent);
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var colorBox = new GUIFrame(new Rectangle(110, yPos , 25, 18), value, Alignment.TopLeft, null, parent);
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for (int i = 0; i < 4; i++)
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{
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new GUITextBlock(new Rectangle(140 + i * 70, yPos, 100, 18), colorComponentLabels[i], "", Alignment.TopLeft, Alignment.CenterLeft, parent, false, GUI.SmallFont);
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GUINumberInput numberInput = new GUINumberInput(new Rectangle(160 + i * 70, yPos, 45, 18), "", GUINumberInput.NumberType.Float, Alignment.Left, parent);
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numberInput.MinValueFloat = 0.0f;
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numberInput.MaxValueFloat = 1.0f;
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if (i == 0)
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numberInput.FloatValue = value.R / 255.0f;
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else if (i == 1)
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numberInput.FloatValue = value.G / 255.0f;
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else if (i == 2)
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numberInput.FloatValue = value.B / 255.0f;
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else
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numberInput.FloatValue = value.A / 255.0f;
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numberInput.Font = GUI.SmallFont;
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int comp = i;
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numberInput.OnValueChanged += (numInput) =>
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{
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Color newVal = (Color)property.GetValue();
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if (comp == 0)
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newVal.R = (byte)(numInput.FloatValue * 255);
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else if (comp == 1)
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newVal.G = (byte)(numInput.FloatValue * 255);
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else if (comp == 2)
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newVal.B = (byte)(numInput.FloatValue * 255);
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else
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newVal.A = (byte)(numInput.FloatValue * 255);
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if (property.TrySetValue(newVal))
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{
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TrySendNetworkUpdate(entity, property);
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colorBox.Color = newVal;
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}
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};
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}
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return label;
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}
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private void TrySendNetworkUpdate(ISerializableEntity entity, SerializableProperty property)
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{
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if (GameMain.Server != null)
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{
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IServerSerializable serverSerializable = entity as IServerSerializable;
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if (serverSerializable != null)
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{
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GameMain.Server.CreateEntityEvent(serverSerializable, new object[] { NetEntityEvent.Type.ChangeProperty, property });
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}
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}
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else if (GameMain.Client != null)
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{
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IClientSerializable clientSerializable = entity as IClientSerializable;
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if (clientSerializable != null)
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{
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GameMain.Client.CreateEntityEvent(clientSerializable, new object[] { NetEntityEvent.Type.ChangeProperty, property });
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}
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}
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}
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}
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}
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